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AMERICAN FOOTBALL
Minimum Time for Action:
For betting purposes, winners and losers are determined by the final score (including overtime), provided that the game has gone at least 55 minutes. If a game is suspended after 55 minutes and not resumed the same day, then regardless of whether the game is completed at a later date, the score when the game is halted will determine the betting results. If play is suspended before the completion of 55 minutes and not resumed the same day, all bets on the full game will be scored as "no action" and all monies refunded. If part of the game has finished (i.e. first quarter, first half, second quarter, or third quarter) those bets will be graded as action providing the entire period has finished.
Additional Rules:
All bets on the game and all bets on the second half will include overtime scoring. Bets on fourth quarters will not include overtime scoring. Unless noted before the contest, as long as the event is played on the schedule day, all bets have action. In addition, if inclement weather (or similar delay) pushes the start time past midnight local time, but the game is still played, then all bets have action. If the game is rescheduled, all bets are cancelled. The NFL "Away Points/Home Points" betting proposition includes all games played in a given NFL week which includes all games played from Thursday to Monday. NFL and NCAA Propositions will be graded using the results listed at espn. In Canadian Football, a "single" is defined as any one-point scoring play, excluding PATs (Points After Touchdown). For betting purposes, defensive points do not include PATs (Points After Touchdowns). Las Vegas betting rules will apply to any situations not covered herein. If an event venue is changed all wagers on the event will have no action.
Highest/Lowest Team Total:
Bets on Highest Team Total or Lowest Team Total will stand ("have action") only if games are played on the scheduled dates and at the scheduled sites, as listed on the Pinnacle Website. If teams tie for the highest team total, the winner will be the team with the greatest winning margin (least points scored by the opposition). If the winning margins are also equal, all bets on the tied teams will be graded as winners. If teams tie for the lowest team total, the winner will be the team with the greatest losing margin (most points scored by the opposition). If the losing margins are also equal, all bets on the tied teams will be graded as winners.
Bowl Games and Conference Championship Games are NOT used towards teams season wins total - Regular Season Games ONLY. Teams must play every scheduled regular season game for action.
If the conference has an official championship game, the winner of the championship game is deemed to have won that conference. If the conference has co-champions, the first team picked by the BCS is graded as a winner, and all other teams are losers. If a conference has co-champions, and no team is picked by the BCS, ALL team bets will be graded as "No action" and refunded. For divisional odds within conferences, the team participating in the conference championship game will be considered to have won that division.
NFL/NCAA Game Propositions - Team Performance:
10 points for a win (tie 5 points for each team).
1 point for each point the team scores.
Total points equals team performance.
Example
Raiders 24 Final
Patriots 10
Raiders Performance = 34
Patriots Performance = 10
NFL/NCAA Live Proposition:
Team to Score Next
For the Proposition Team to Score Next, Extra Points and 2 Points Conversions are not considered a score. The point after try is considered part of the scoring TD.
For example: The line is for the Saints to Score Next (2nd Score) vs Viking to Score Next (2nd Score). If the Vikings score a TD and then kick the PAT, for grading purposes, this is one score only. Therefore, Saints vs Vikings bets on the Team to Score Next (2nd score) Proposition will remain pending.
NFL/NCAA 1st Half Propositions - Team Performance:
6 points for a win (tie 3 points for each team).
1 point for each point the team scores.
Total points equals team performance.
Example
Giants 14 End 1st Half
Redskins 10
Giants Performance = 20
Redskins Performance = 10
NFL and NCAA Propositions:
For all American Football Propositions involving passing statistics for a QB, that QB must have one pass attempt for action. For all American Football Propositions involving rushing attempts/yards for a QB, that QB must play for action. If the QB plays but has no rushing attempts, then yards for first attempt will be graded as zero yards (under is winner), and under will be declared winner of any Proposition regarding the QB’s rushing yards. For all American Football Propositions involving receiving yards on first reception or longest reception for a specific player, that player must play for action. Note that if the player plays, but does not have a catch, his first reception yards and longest reception proposition will be graded as zero yards (under is the winner). For American Football Propositions involving rushing attempts/yards for a RB, that RB must play for action. If the RB plays but has no rushing attempts, then yards for first attempt and longest rush propositions will be graded as zero yards, and under will be declared winner of all rushing yardage propositions. If there is a score at exactly the 7:30, 6:30, or 2:00 (etc) minute mark, then the related propositions on whether there will be a score within that time frame of the game, half or quarter will be graded yes (in other words the score would count). For first 1st down of game prop on run or pass, the bet is for the first 1st down play not achieved through a penalty. For Super Bowl MVP propositions, if there are co-MVP’s, any bet related would be paid at full odds. If there is yes/no on Super Bowl MVP and named player is co-MVP, then yes will be declared winner and paid at full odds. All 4th down conversion propositions, will be graded based on official box scores found at espn. For multiway (3 or more contestants) propositions regarding MVP, first/last player to catch pass, first/last player to score touchdown, first/last player to have interception, all betting will be all-in (no refunds). For will either team score 2, 3, 4, or 5 unanswered times propositions, extra points and two point conversions do not count, and any return, by the opposition, on an extra point or two point conversion also does not count. For over/under of longest TD in game, if there are no TD’s in the game, then these propositions have no action. For propositions involving an entire team's quarterbacks, only statistics achieved by quarterbacks listed on the team's roster will count. For example, if a running back throws a touchdown pass, that would NOT be counted as a completion/attempt nor a TD pass for that team's quarterbacks. Special Teams and Defensive Touchdowns Propositions:
The only touchdowns considered to be special teams touchdowns are on plays where the ball is actually kicked or punted (these include: kickoff returns, punt returns, returns of a fumbled kick return, returns of a fumbled punt return, blocked field goal returns, or blocked punt returns).A fake field goal or fake punt which results in a touchdown by the team that snapped the ball is an offensive touchdown. For propositions involving a player to "score" a TD, passing for a TD is not considered a score for the player who threw the pass (unless, in very rare instances, the passer catches his own pass). For example, if there is a prop “will any player score 2 TD's in a game”, if a player throws for a TD, and runs for a TD, he will be deemed to have one TD, not two. For “first team penalized for pass interference” props, both defensive and offensive interference counts. However, the penalty must be accepted and enforced on that play to have action. If there are offsetting penalties negating enforcement of interference, then the winner will be determined when an interference penalty is enforced. For “first team penalized for holding” props, both defensive and offensive holding counts. However the penalty must be accepted and enforced on that play to have action. If there are offsetting penalties negating enforcement of holding, then the winner will be determined when a holding penalty is enforced. For team with longest kickoff return proposition, both teams listed must have at least one kick return for action. For team with longest punt return proposition, both teams listed must have at least one punt return for action. Odd or Even Player Propositions: Proposition for number of different players to score: For over/under distance of a quarterback's first TD pass, he must throw a TD pass for action. A free kick after a safety is not considered to be a punt for any proposition, regardless of how the free kick is executed. NFL Weekly Propositions To have action on NFL or NCAA Propositions, associated games must be played on the scheduled date and at the scheduled site. For "yes/no will a certain player win the Heisman Trophy" wagers the player must play in his team's first scheduled game for action. For "Will the game be tied after the first score?" propostion, yes will be declared the winner if the game is tied after the first score, regardless of whether it is tied before or after an extra point or 2 point conversion. For player vs player longer kickoff return, both players listed must have at least one kick return for action. For player vs player longer punt return, both players listed must have at least one punt return for action. A blocked punt will count as a punt for propositions for that team's number of punts (and number of punts by both teams combined). However, a blocked punt will not count as a punt for any individually named punter's propositions. For propositions regarding what will be the last score of the game (or quarter, half), conversions do not count(only Touchdowns, Field Goals, Safeties will count). For will a specific punter have a punt for a touchback, that punter must have at least one punt for action. For shortest/longest punt by a specific punter, that punter must have at least one punt for action. For total punts by a specific punter, if that punter is active and does not have a punt, then under will be declared the winner. For longest or shortest successful field goal of game propositions, if there are no successful field goals, then those propositions have no action. For whether point total propositions in American Football are an odd or an even number, zero will be considered an even number.
NFL Regular Season Player vs Player Matchups:
NFL regular season player vs player matchup propositions will not include the playoffs. Both players must play week 1 of the regular season for wagers to have action. Passing for a touchdown is not considered scoring a touchdown.
NFL Futures:
For AFC or NFC Championship Winner futures, the champion of the respective conference will be the team that reaches the Super Bowl from that conference.
NFL regular season win bets will be graded when the following two things occur: If there is any doubt that the season will be less than 16 games for a team, we will wait to grade regular season win bets for that team until after the 16th game. However, once a regular season win bet has been graded, it will not be changed, even in the extremely unlikely event the team ends up playing less than 16 games.
ATHLETICS
Athletics:
Participants awarded gold, silver and bronze medals at the medal ceremony will be deemed 1st, 2nd and 3rd respectively for betting purposes. Pinnacle settles bets based on the classification that is published immediately after the race. Pinnacle does not recognize results overturned later via protests, doping tests, or other means.
Head to Head Best Finishing Position Propositions:
Wagers will have action as long as both participants compete (have a valid start) in any heat or final. However, if we post a contest subsequent to preliminary heat(s), and one of the listed participants (who qualified for next round) does not compete in any future heat or final, all wagers made after the last completed heat (for the two participants) in that event for that contest will have no action. If a matchup against "The Field" is offered, the listed competitor must beat every other athlete for a bet on that competitor to win. If any athlete beats all the competitors, bets on "The Field" will be graded as winners. If the competitor ties for 1st place, wagers on the matchups will be refunded.
Best Finishing Position will be determined by the following:
The competitor who advances to the latest round of the competition will be declared the winner. If both contestants are knocked out in the same preliminary round, but compete in the same exact race, starting at the same time, then the better finisher in that race will be declared the winner. If both contestants are knocked out in the same preliminary round, but race in separate races (i.e. compete in different Quarter-Final Heat), then regardless of their time or finish, all wagers will be graded as no action. When two (or more) contestants reach the Finals, then order of finish in the Final will determine the winner for the "Best Finishing Position" contest.
Multi-Way Wagering on Winner of Event:
For multi-way futures, betting all events are "ALL-IN" betting - no refunds, unless a stipulation is added that a certain participant must start for action. If such a stipulation is included, then ALL wagers on ALL participants will be void if the stipulated entry does not compete in that specific event. If there is more than one winner, the odds will be divided with the number of winners. However, odds can never be lower than 1.00.
IAAF Athlete of the Year Proposition:
Any wager made after an official announcement of the winner by the IAAF or iaaf will be considered void.
AUSSIE RULES
For wagering purposes, winners and losers are determined by the final score (including overtime, if applicable). In the event of a draw (tie) as the final result - moneyline wagers on either team will be graded as half face value of the ticket. Half the bet is paid off at the quoted price, and half the bet loses. All Aussie Rules matches must go at least 80 minutes to have action, except for pre-season matches that are scheduled to play less time. If an Aussie Rules match is postponed for more than 48 hours from its original starting time, all bets on the match will be void/no action and the stake will be returned to your account. Australian Rules Brownlow Medal Betting (Event held as player voted "MVP" of the AFL competition):
This event is determined on a "win-only" basis. The eligible player who compiles the most votes after the 22-round season will be declared the winner. Any player who was suspended during the season is not eligible to win the award. If that player polls the most votes, the following eligible player is declared the winner. In the event of a tie (dead-heat), both players will be declared the winner. Payouts will be determined as 'half-face value of the ticket'. A triple tie (dead-heat) will result in a payout of one-third of the face value of the ticket.
AUTO RACING EVENTS
Postponements:
If a race or qualifier is postponed for any reason, all wagers will remain valid for 48 hours. If the postponement lasts more than 48 hours, all wagers will be canceled and the monies refunded.
Formula 1:
All wagers will be graded as per Formula1. The start of any race is defined as the signal to start the warm up lap. Drivers must start the race in order for wagers to be considered action. All wagers will be graded at the time of the podium presentation. Subsequent penalties or demotions will not affect the grading of wagers. All qualifying wagers are action once a driver starts qualifying. Drivers must start qualifying for action on qualifying wagers. Subsequent penalties or demotions will not affect the grading of wagers. In race matchups, both drivers must start the race in order for the wager to be considered "action". For race matchups, in the event neither driver finishes, the driver completing more laps will be deemed the winner. If both drivers have completed the same number of laps, wagers will be graded as no action. Subsequent penalties or demotions will not affect the grading of wagers. Championship wagers will be graded immediately after the final race of the season and will not be affected by any subsequent penalties or demotions.
Indy Racing Rules:
Results will be graded as per official results from indycar. If changes are subsequently made due to appeals or decisions of the governing body unrelated to the original finishing order (i.e. penalties for rules infractions, dangerous driving, etc.) the original results will still be deemed as the official results for grading purposes. Driver must start race for action. In the case of matchups, both must start for action. In head-to-head matchups, in the event neither driver finishes, the driver completing more laps will be deemed the winner. If both drivers have completed the same number of full laps, wagers will be graded as no action. Subsequent penalties or demotions will not affect the grading of wagers.
Rally Racing:
All race bets are settled on the official classification as defined by the official race organisers and will not be affected by any subsequent enquiries. Driver Head-to-Head (H2H) bets: If at least one of the two drivers does not show up at the start then all bets will be void. If both drivers do not classify in the final race rankings then all bets will be void. Team Head-to-Head (H2H) bets: Bets will be settled on the team with the best classified car in the official result of the FIA. If both teams have no cars classified then all bets will be void.
BADMINTON
Head to Head Matchups:
In the event of a match starting but not being completed for any reason, all bets on the outcome of the match will be void.
If a player withdraws from either a singles, doubles or mixed doubles match before it is finished, the bets will be refunded, regardless of when in the match the players resigns.
Sets Betting:
If a Badminton match is not completed because of a player retirement or disqualification, all Set wagers will be considered void. Such wagers will be canceled and the monies refunded. Set Winner: This bet refers to the winner of a specific set. The respective set must be completed for bets to stand. Set Betting (Correct Score): The bet refers to the correct final score in sets.
Team Match:
All bets stand on the outcomes of a team match, even though one or more individual matches should be settled by walk over decisions due to player resignation.
If a player is changed in a singles or a doubles match, the bets on this individual match will be refunded. All bets on the outcome of a team match will, however, not be affected by any player substitutions or changes in the team line ups.
Delay or Suspension:
If a Badminton match is completed, all wagers stand as written. A delay in the start of a match will not affect the standing of wagers, nor will a suspension, as long as play is resumed and the match completed. In the event a match does not go the specified number of sets, and the match is shortened by tournament officials, the leader determined to be official by tournament officials shall be the winner.
BANDY
Unless otherwise stated, all wagers are for regulation time only and do not include overtime. In tournaments if a new market is formed at the end of regulation time, eg. To Win in Overtime, then penalty shootouts count. Playing Time:
If the format of a match is changed for whatever reasons from 2 x 45 minutes to 3 x 30 minutes then all bets stand except all bets that refer to either the first or the second half. Change of Venue:
If a match venue is changed, all bets stand. Team to Progress (team to reach the next round etc.):
These bets apply to the game result including overtime and penalty shootout. Team to be Relegated:
This bets relates to the teams, which occupy the relegation places at the end of the season. All future changes, which may occur for what ever reason, are deemed irrelevant for this bet. If a match is suspended or postponed, and not resumed within 3 days, wagers on the match will have no action and be refunded.
BASEBALL
Settlement of Wagers
Statistics provided by the official score(s) provider or the official website of the relevant competition will be used to settle wagers. Where statistics from an official score(s) provider or official website are not available or there is significant evidence that the official score(s) provider or official website is incorrect, we will use independent evidence to support bet settlement. In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled after a thorough investigation. Pinnacle does not recognize postponed games, protests or overturned decisions for wagering purposes. As long as the event is played on the schedule day, all bets have action. If inclement weather (or similar delay) pushes the start time past midnight local time, but the game is still played, all bets have action.
Definition of different Money Line Wagers
Money-line wagers on baseball will be accepted in the following manner:
Action - team against team, regardless of the starting pitchers. When listed pitchers are offered and there is a pitching change prior to the game, the moneyline will be re-adjusted and "action" wagers will be graded using the opening price for the new pitcher. Listed Pitchers - if both starting pitchers are not as specified at the time of the bet, the wager will be deemed "no action". One Listed Pitcher - this is a wager on or against one specified pitcher, regardless of the other starting pitcher. If the specified pitcher does not start, the wager is deemed "no action". (examples: "the Red Sox versus Helling" indicates a wager against Helling. "Helling against the Red Sox" indicates a wager on Helling).
Please Note: Typographical errors in a pitcher's name will not be grounds for wager cancellation.
Treatment of pitching changes
When listed pitchers are offered, wagers on total runs (over/under) and team totals (over/under) and Run Line (handicap) and Alternate Run Line (alternate handicap) will have no action if a pitcher change occurs prior to both listed pitchers throwing at least one pitch. A pitcher is deemed a starter after throwing the first pitch to the opponent's first batter.
If an event is not played on its scheduled date all wagers on the event will have no action. If an event venue is changed all wagers on the event will have no action.
Treatment if event does not come to its natural conclusion
If a game is called or suspended, the winner is determined by the score after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the winner is determined by the score at the time the game is called. Monies will be refunded if the home team ties the game and it is then suspended. Events will not carry over to the following day unless otherwise specified. If a game is called or suspended in extra innings, the score will be determined after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the score is determined at the time the game is called. In the case of a suspended playoff game that will be resumed in a span of 96 hours after its suspension, all wagers have action and will be graded after the completion of the game. If the game is not completed within the 96 hours following the time of suspension, then all bets have no action. For wagers on Live Baseball all games must go 9 innings (8.5 innings if the home team is leading) and be played to completion within 7 days of the start time to have action (except “Mercy Rule” games, see below). This rule applies to wagers on the Moneyline, Runline and Totals. Example: A live game is suspended in the 7th inning and is not resumed in 7 days. All wagers on Moneyline, Runline and Totals have no action even if the outcome of a wager is already determined. A wager on the Over 7 runs at a score of 5-8 is considered no action. For wagers on Pregame or Live Baseball on a specific inning or a group of innings those wagers have action if the specific timeframe is completed, regardless if the entire game has concluded. Wagers made prior to the start of a game in the live trading folder will be cancelled if that game is postponed after not starting on its scheduled day.
Treatment of Mercy Rule games in Live
Games in which a mercy rule is invoked (such as World Baseball Classic games) will have all wagers graded based upon the final score at the time of the rule’s invocation.Treatment for double header games Every effort will be made to denote double header games as G1 and G2(Game 1 and Game 2). A wager made on a game with a G1 or G2 designation, will strictly apply to that specific game of the double header. For example, if you wager on the G1 Dodgers to beat the G1 Nationals with listed pitchers of Kershaw and Scherzer, then you'll only have action if Kershaw and Scherzer both start Game 1. If Kershaw and/or Scherzer were to start Game 2, then your wager, in this case, would not have action. If on a day where a double header is played and neither G1 nor G2 is designated on our site at the time of the wager, the following rules shall apply:a. Any listed pitcher wager, with no G1 or G2 designation, will have action on the game(either first or second of double header) that those listed pitchers start.b. An action wager will have action on the specific game(either first or second), if the listed pitchers on the site start that specific game.c. An action wager will have action on the first game of the double header, if the listed pitchers on the site don't face each other in either of the games of the double header.
Minimum time (length of event) needed for action
The result of a game is official after 5 innings of play unless the home team is leading after 4.5 innings. When wagering on either runlines, total runs (over/under) or team totals (over/under) the game must go 9 innings (8.5 if the home team is ahead) to have action. In the case that a Run Ahead or Mercy Rule is invoked, games will be considered to be complete. Games wagers on runlines, totals, team totals and money line will have action. Pregame first half MLB bets on Money Line and Spread must go 5 innings for action, or 4.5 innings if a game is ended early and called official with the home team declared the winner. If a game does not go a full five innings, all first-half wagers on the total will have no action. When pitchers are offered for the game, all first-half wagers (5 innings) must list both pitchers. If either listed pitcher does not start, wagers on the first half (5 innings) will have no action. Live first half MLB bets on Money Line must go 5 innings for action, or 4.5 innings if a game is ended early and called official with the home team declared the winner. Live first half MLB bets on the spread and total must go the full 5 innings for action.
MLB Regular Season Wins Props:
MLB regular season win bets will be graded when the following two things occur: The team, mathematically, cannot win the number of games indicated in the bet.The team, at the time of grading, is expected to play at least 160 games. In other words, there is no indication that the season will be shortened at the time of grading. For grading purposes, no extra tiebreaker games for wildcard or division will count toward the regular season win total. If there is any doubt that the season will be less than 160 games for a team, we will wait to grade regular season win bets until after the 160th game. However, once a regular season win bet has been graded, it will not be changed, even if the team ends up playing less than 160 games.
Grand Salami (Away Runs vs Home Runs):
The Grand Salami will be decided by the total runs scored in all games of the specific league scheduled for that day. All scheduled games must play at least 9 innings (8.5 if the home team is leading) for wagers on the Grand Salami to have action and all games must be started on their scheduled date. The Salami will have action if all scheduled games meet the above requirement, even if there is a game(games) that is suspended after 9 innings are complete. The Salami will be graded the night of that date's games. Runs scored in the re-start of a suspended game on a future date will have no affect on the grading of a Salami wager in the regular season. For the Grand Salami (Away Runs vs Home Runs) , the home team runs will be the runs scored by the teams batting 2nd in their first inning. On rare occasions, a team batting second will not be playing at their home stadium. In these instances, the team batting 2nd will still be considered as a home team for this proposition.
MLB Hits, Runs and Errors ( MLB H-R-E)
All MLB R-H-E wagers will be graded using the sum of Runs, Hits and Errors as grading factors. For example: When wagering on MLB H-R-E totals (over/unders) or MLB H-R-E spreads, the game must go 9 innings (8.5 if the home team is leading) to have action. If a game is called or suspended in extra innings, the score will be determined after the last full inning unless the home team scores to tie in the bottom half of the inning in which case the score is determined at the time the game is called. For all MLB H-R-E wagers both listed pitchers must start, if pitchers are offered for the game. A pitcher is deemed a starter after throwing the first pitch to the opponent's first batter. If a listed pitcher doesn't start all wagers are no action.
MLB Prop Rules:
On any prop, the player(s) must start, and either throw one pitch(if pitchers), or have one plate appearance (if position players) in the designated game for the wager to have action. For which team will score first props, the prop will be decided and graded as soon as either team scores, regardless if the game eventually becomes official. Both listed pitchers must start for action. All props regarding just the outcome of the first inning will be decided and graded at the end of the first inning, regardless if the game eventually becomes official. Both listed pitchers must start for action. On Total Bases Propositions, listed players must start. A batter is only credited for total bases if he hits a single (1 base), a double (2 bases), a triple (3 bases) or a home run (4 bases). A walk, hit by pitch, error, balk, fielder’s choice, or passed ball do not count for Total Bases Propositions. Pitcher propositions "Total Runs Allowed" include both earned and unearned runs. Any MLB proposition using the phrase "innings pitched" will be graded using the box score number. For Division Winner wagers, if two teams have the same record after 162 games, the winner of the Division will be 1) the winner of the tiebreaker game, or 2) the team declared the winner by the MLB tiebreaker system for seeding playoff teams. For the Proposition "Player to hit most Home Runs in MLB?", if there is a tie at the conclusion of the regular season, the player with the highest batting average, among those tied, will be declared the sole winner. For proposition "How many no-hitters will there be in regular season?", individual and combined no-hitters will count as long as the game is completed and lasts at least 8.5 innings. For individual player prop bets to have action that player must start and the game must go at least 9 innings (8.5 innings if home team are ahead). If the game is suspended, it must be restarted on the following day, if it's not restarted on the following day, wagers will be refunded. This applies to all over/under stats for an individual. For example, if Mike Trout hits a home run and the game officially ends in the 7th inning, then Mike Trout will still have no action on his Home Runs for that game(since the game didn't go 8.5 innings). For head to head player props for a specific game, all wagers will have action as long as those players start and the game becomes official. For MLB Correct Score Propositions, Will a Team Score Propositions, Will game go to Extra Innings Propositions and Winning Margin Propositions the game must have a winner and go at least 8.5 innings for action. If the game is suspended, it must be completed by the following day for action. If a MLB proposition has two pitchers listed then both of those pitchers must start in order for bets on that proposition to have action.
MLB Season Long Player Props:
For season long over/under propositions for players' or groups of players' statistics for the entire season, each field player must play in the first game his team plays for action. For pitchers, that pitcher must pitch in one of his team's first eight games played for action. His team must play at least 155 games for action.
MLB General Props:
For MLB General Props, the result of a game is official after 5 innings of play unless the home team is leading after 4.5 innings. MLB General Props do not require any specific pitcher to start a game. If there are 10 or more games scheduled on a given day, all games or all games but one must go to completion for MLB General Props to have action. No more than one game may be shortened or postponed. If there are 9 or fewer games scheduled on a given day, all of them must go to completion for MLB General Props to have action. No game may be either shortened or postponed. Only the statistics of games declared official will be used for purposes of scoring MLB General Props. If a shortened game is declared official and MLB General Props have action, then statistics of this shortened game will be included with regard to grading. For the prop "How many players will hit more than 1 HR today?" - This prop will refer to any player hitting more than one HR in a single game. If a player hits 1 HR in each game of a double-header, that does NOT count as more than 1 HR for the day. He must hit 2 or more HR's in a single game for it to be considered more than 1 HR. For MLB General Props, if a team plays more than one game on a given day (e.g. double header), the statistics of each game will be considered independent. (e.g. "Most runs scored by one team", Philadelphia plays two games, scoring 4 runs in game one and 5 runs in game two. Either the 4 runs or 5 runs will be used but they will NOT be combined as 9 runs.)
MLB Futures: Player vs Player Season Props:
For baseball player vs. player season props, if either or both players start the season on the disabled list, not on the active roster or is sent to the minors, wagers have no action.
Regular Season Baseball Series Wagers:
Wagers on baseball series are based on the first three games played of each series. At least two of the first three series games must be played for wagers to have action. If only one of the first three games is postponed or canceled, series wagers stand as written. If two of the first three games are postponed or canceled, all wagers on that series will be graded as No Action and the monies refunded. A called game will count toward a series wager provided it is officially declared a regulation game. Pitchers cannot be listed for series wagers; all wagers will have action regardless of the starting pitchers.
PlayOffs / World Series Pick 4:
Each combination lists the exact order of finish of the final four Major League teams in the playoffs, specified by the order of names as follows:
The winner of the World Series. The loser of the World Series. The loser of the American League Championship Series. The loser of the National League Championship Series.
Example: Suppose we have the following result in the playoffs:
The Dodgers beat the Braves in the National League Championship Series.
The Twins beat the Angels in the American League Championship Series.
The Dodgers then win the World Series against the Twins.
In that case, the winning combination would be: Dodgers/Twins/Angels/Braves.
German Baseball Rules:
For all games the result is official after 5 innings of play unless the home team is leading after 4.5 innings. If a game is called or suspended, the winner is determined by the score after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the winner is determined by the score at the time the game is called. Monies will be refunded if the home team ties the game and it is then suspended. Events will not carry over to the following day unless otherwise specified. For all games previously scheduled for nine innings, when wagering on total runs (over/under), run lines (handicap) or alternate run lines (alternate handicap), the game must go 9 innings (8.5 if the home team is ahead) to have action. If a game is called or suspended in extra innings, the score will be determined after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the score is determined at the time the game is called. For games previously scheduled for seven innings, the second game of double headers for instance, when wagering on total runs (over/under), run lines (handicap) or alternate run lines (alternate handicap) the game must go 7 innings (6.5 if the home team is ahead) to have action. If a game is called or suspended in extra innings, the score will be determined after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the score is determined at the time the game is called.
Japanese Baseball:
When wagering on total runs (over/under) the game must go 9 innings (8.5 if the home team is ahead) to have action. If a game is called, suspended or declared a tie in extra innings, the score will be determined after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the score is determined at the time the game is called. Rules for Run Line (handicap) and Alternate Run Line (alternate handicap) wagers are the same as those for Japanese baseball totals.
Taiwanese Line Type Bets:
For the Taiwanese odds display format, the first value is the handicap, followed by the taiball percentage and lastly by the price. The taiball percentage can be an integer from -100 to 100.
Note that in the case of a tie, Taiwanese Line type bets are not graded as no action (cancel). Instead, if the score lands on the Handicap, a wager on a Positive taiball percent will pay out the taiball percent of the original to win amount. A wager on the negative taiball percentage will lose the taiball percent of the original Risk amount.
World Baseball Classic Rules:
All spread, money line, and total wagers will have action in games stopped early due to the mercy rule. All bets taken on a suspended game (one that started), will have action for 72 hours from the start time, as long as the WBC governing body recognizes an eventual winner. Money line wagers will only have action as long as the game goes at least 4.5 innings. Spread and total wagers will only have action if the game goes at least 8.5 innings (except in mercy rule games, see rule above). All bets taken on a postponed game will not have action. Once the postponed game is rescheduled, normal wagering rules apply. Pool Wagering - In the event of a tie between 2 or 3 teams within a pool, whoever wins the tiebreaker according the world baseball classic (whichever team is considered the number 1 team from that pool in the next round) is considered the winner.
Little League World Series:
Any game ending early as a result of a mercy rule will have action on all wagers in the Little League World Series. Wagers on postponed or suspended games will have action as long as the game is completed within 60 hours of its originally scheduled time in the Little League World Series. We make no guarantees that the team listed on the bottom of our fixtures is the home team in Little League World Series games. Money Line Wagers will have action in all official games (4 innings or 3.5 innings if the home team is ahead). In order for wagers on totals and run lines to have action, the game must go 6 innings (5.5 innings if home team ahead), except for mercy rule games (see rule #1).
BASKETBALL
Settlement of Wagers
Statistics provided by the official score(s) provider or the official website of the relevant competition will be used to settle wagers. Where statistics from an official score(s) provider or official website are not available or there is significant evidence that the official score(s) provider or official website is incorrect, we will use independent evidence to support bet settlement. In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled after a thorough investigation. Pinnacle does not recognize protests or overturned decisions for wagering purposes.
If an event is not played on its scheduled date all wagers on the event will have no action.
Treatment if event does not come to its natural conclusion
If play is suspended before the minimum time has been reached and not resumed the same day, all wagers on the event will have no action.
Minimum time (length of event) needed for action
All competitions/leagues except the NBA must go at least 35 minutes for action unless otherwise specified. NBA games must go at least 43 minutes to have action. For wagers on periods (quarters and halfs) the minimum time is considered to be the duration of the period. If the entire game is not completed, wagers on quarters and halfs will have action if the relevant period was completed.
Treatment for overtime
Any wager on the game or the 2nd half will include any overtime that may occur. Any wager on the 4th quarter does not include any overtime that may occur.
Regular Season Wins Props:
NBA regular season win bets will be graded and have action when the following two things occur:
a. The team, mathematically, cannot win the number of games indicated in the bet or has already won the number of games indicated in the bet.
b. The team, at the time of grading, is expected to play all 82 games(or has already played all 82 games). In other words, there is no indication that the season will be or has been shortened at the time of grading. If there is any doubt that the season will be less than 82 games for a team, we will wait to grade regular season win bets until after the team plays its 82nd game. However, once a regular season win bet has been graded, it will not be changed, even if the team ends up playing less than 82 games.
Individual Player Props:
In a proposition offered prior to an NBA game (as opposed to our live NBA proposition offering) concerning an individual's total points, rebounds, assists, blocked shots, or any other similar statistic (or combination of these statistics), the specific player must start the game for action. Any proposition which refers to a 3 point shot refers to a shot made/attempted behind the 3 point arc. A "Double Double" for purposes of Basketball props means ten or more in at least two of the following categories: Points, Rebounds, Assists, Blocks or Steals. A "Triple Double" for purposes of Basketball props means ten or more in at least three of the following categories: Points, Rebounds, Assists, Blocks or Steals. If you want to bet that the player will get a Double Double in the game you would wager on over 1/2 Double Double (or under 1/2, if you think he will not get a Double Double). The same would hold true regarding the procedure for wagers on a Triple Double. In live propositions offered during NBA games concerning an individual's total points, rebounds, assists, blocked shots, or any other similar statistic (or combination of these statistics), the specific player will be indicated as either "must play" or "must start" in the wording of the propositions.
NBA Finals MVP Props:
For NBA Finals MVP propositions, if there are co-MVP’s, any bet related would be paid at full odds. If there is yes/no wagering on NBA Finals MVP and a named player is a co-MVP, then yes will be declared winner and paid at full odds. If two players from the “the field” are co-MVPs, “the field” is graded as the winner and wagers paid one time.
NBA Season MVP Props:
For NBA Season MVP propositions, if there are co-MVP’s, any bet related would be paid at full odds. If there is yes/no wagering on NBA Season MVP and a named player is a co-MVP, then yes will be declared winner and paid at full odds. If two players from the “the field” are co-MVPs, “the field” is graded as the winner and wagers paid one time.
NBA All Star Props:
General Rules
For All-Star game propositions for a specific player, that player only need to play in the All-Star game for action unless we specify that the player must start.
NBA Allstar MVP
For NBA Allstar MVP propositions, if there are co-MVP’s, any bet related would be paid at full odds. If there is yes/no wagering on NBA Allstar MVP and a named player is a co-MVP, then yes will be declared winner and paid at full odds. If two players from the “the field” are co-MVPs, “the field” is graded as the winner and wagers paid one time.
Dunk Contest Specific
For wagers to have action on a specific player, that player must attempt at least one dunk. In head to head match-ups, both players must attempt at least one dunk for any wager to have action.
Three point contest
In a head to head match-up both players must attempt at least one shot for wagers to have action. In a head to head match-up, if players are tied for the most points, all wagers are graded no action and refunded. For wagers to have action on a specific player, that player must attempt at least one shot.
NBA All Star Game Wagering(Game/Quarter/Half wagers)
In January 2024 the NBA established a new format for the All Star Game with special rules.
Money Line wagers on the full game will be paid out to the winner of the game, after the 4th quarter, based on the current All Star rules enacted by the NBA. Any offering on an individual quarter, will be graded based on the result of that quarter as per the current All Star rules enacted by the NBA.
NCAA Tournament Props:
Only games played during and after the round of 64 will be counted toward posted propositions. Play-in games will not count. For example, if California plays Virginia in a play-in game before the round of 64, the winner will not have its win count toward the over/under number of wins for the Pac 12 or ACC conferences. For propositions regarding "Buzzer Beaters," a "Buzzer Beater" is defined as a made field goal (either two point FG or three point FG) at the end of a game that involves the following:
Other Props:
For team to win the Eastern or Western Conference futures, the winner of the respective conference will be the team that reaches the NBA Finals.
BOXING
When the bell sounds to begin the first round, the bout will be considered official for betting purposes, regardless of the scheduled length or title. If the number of scheduled rounds in a fight is changed, the following wagers will have action: the fight winner, fighter wins only, and draw options. The propositions Fight Totals and Will or Will not go will have action, if the updated scheduled rounds is more than the total listed on the prop. Propositions for Exact Round of Ending, Fighter to Win by Knockout, Technical Knockout, Disqualification, Win by Decision or Technical Decision and Goes the Distance will be graded as no action, if the scheduled rounds are changed or misposted. A fight is a Technical Draw when a fight ends before an allotted number of rounds. This is usually because of an accidental head-butt or foul. For wagering purposes, a wager on a fighter to win "Inside Distance" wins if the selected fighter wins by KO, TKO, DQ, or technical decision. For wagering purposes, a wager on a fighter to win by "KO" wins if the selected fighter wins by KO, TKO, or DQ. Any fight that is deemed "no contest" will have all wagers refunded. If the wagering offer on a match includes the draw as a third option and the match ends in a draw, wagers on the draw will be paid, while wagers on both fighters will be lost. If the wagering offer includes only the two boxers, with the draw either not offered or offered as a separate proposition, and the match ends in a draw, wagers on either fighter will be refunded. An Over/Under (total) listed on a fight represents the total number of completed rounds. The halfway point of a round is at exactly one minute and thirty seconds into a three minute round. Thus, 9½ rounds would be one minute and thirty seconds of the 10th round. The halfway point of a two minute round is at the one minute mark. The halfway point of a five minute round is at the two minutes and thirty seconds mark. Results will be graded based on the official result at ringside. Results are not official for wagering purposes until verified by officials at the fighting venue. Official or unofficial sanctioning body overturns of a fight decision based on appeal, suspension, lawsuit, drug testing result, or any other fighter sanction will not be recognized for wagering purposes. Unless otherwise specified, matches must go within thirty days of the scheduled date for wagers to have action. In situations not covered by the previous rules, the wagering decision announced by the Don Best Sports information service will be considered official and binding. Las Vegas wagering rules will be used for any situation not covered herein.
CHESS
Pinnacle may offer a total for Chess games. This total is for the number of moves and will be graded according to the official results.
CRICKET
Including Twenty/20
General:
All wagers will be settled using the official result as declared by the relevant governing body of the match or competition concerned. Change of Venue:
If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed then bets placed based on the original listing will be void. If a match is abandoned due to outside interference, bets on the outcome for the total of the game are voided, if no winner is declared from the official site all bets on the winner of the match are voided. If a match is affected by external factors (such as bad weather), we will settle your bet based on the official competition rule (this includes matches affected by a mathematical calculation such as the Duckworth-Lewis method (DL) or the Jayadevan system (VJD)*). Where no price is quoted for the tie and the official competition rules do not determine a winner then all wagers will be graded cancelled. In competitions where a bowl out or super over determines a winner, then bets will be settled on the official result.
Series Betting:
If a series is drawn and no draw option was offered then all bets will be considered a push and refunded.
Test Matches:
In case the game did not go at least 4 innings all bets on the outcome for the over/under are voided. In case the game did not go at least 4 innings all bets on the outcome for the winner of the match are settled based on the official announcement Tied Test Match:
In the event of a tied test match (i.e. where all innings have been completed and both teams have the same score) all bets on the game will be voided If a three-way moneyline with the draw as the third betting option is offered, only those bettors who wagered on the draw will be paid as winners; those who wagered on either team or contestant to win will lose their stake. If a test match is abandoned or disrupted by outside interference (riot, etc) all bets on this match are void.
One Day Internationals:
In case the game did not go at least the official number of overs, all bets on the outcome for the over/under are voided. In case the game did not go at least the official number of overs, all bets on the outcome for the winner of the match are settled based on the official announcement. In matches where a reserve day is used all wagers will stand and carry over to the reserve day.
Twenty/20:
In case the game did not go at least the official number of overs, all bets on the outcome for the over/under are voided. In case the game did not go at least the official number of overs, all bets on the outcome for the winner of the match are settled based on the official announcement.
Props:
Top Batsman / Bowler Betting:
Wagers placed on any player not in the starting 11 will be deemed void. Players who are in the starting 11 will be deemed to have played even if they have not batted or bowled. For series markets any player who is in the starting 11 for at least one game will be deemed to have played and wagers will have action. Dead heat rules apply in the event of a tie.
Individual Player Props:
Bets on players who are selected for the starting 11 but do not bat, will be deemed to have scored zero runs and those that do not bowl to have taken zero wickets.
Most Boundaries/Fours/Sixes Hit in the Match:
Only those scored off the bat will count. Bets will stand provided the first ball has been bowled in each team’s first innings.
Batsman/Bowler Match Bets:
For bets to stand both batsmen must face at least one ball and both bowlers must bowl at least one ball. Unless specified otherwise batsman match bets will be based on the first innings and bowler match bets will be based on the whole match.
Most Team Sixes:
Match must reach a natural conclusion for bets to stand. Dead heat rules apply in the event of a tie.
Batsman Number of 4's:
For settlement purposes this is all deliveries from which a batsman is credited with exactly four runs (including All-run/Overthrows).
Make a century (Yes/No):
To make a century bets are for the whole match. Bets placed on any player not in the starting 11 are void. Bets on players who are selected but do not bat will be settled as losers.
Crypto Price Betting
Unless otherwise stated, the betting markets will be settled at 8AM UTC on the day listed in market title (known as expiry). SX Bet uses the price of crypto at the moment of expiry according to a blended index of prices. The prices used for BTC & ETH settlement can be found here: https://deribit/main#/indexes
CURLING
Unless otherwise stated, extra ends are always included in the result for betting purposes. A minimum of one stone must be thrown by each team in the sixth end to constitute "action" for wagering purposes in every match. The final score for a match shall be the score reported by tournament organizers. Pinnacle respects each tournament's scoring rules and rulings regarding conceded matches. Wagers on matches that are postponed or suspended for any reason (such as, but not limited to: deteriorating ice conditions, electrical failure, or scheduling problems) are considered "action" and will be graded once tournament organizers declare the match completed.
CYCLING
General:
All bets are settled on the results published by the official race governing body and taking into account any enquiries or jury decisions made within 24 hours of the respective race start time. Beyond this time frame, subsequent enquiries, disqualifications and/or appeals will not affect bets. For head to head matchups, if there is a race rule that adjusts the time of the competitors due to a fall, puncture, mechanical incident, etc. in the last few kilometers of a race, the rider with the fastest time in the official standings will win the match up. In single-race matchups between riders, both riders must start and at least one of them complete the race for bets to stand. If a race is postponed due to weather or force majeure, all bets will stand if, and only if, the race is started within one week of the original start date.
H2H (Head-to-Head):
If a matchup against "The Field" is offered, the listed competitor must beat every other athlete for a bet on that competitor to win. If any athlete beats all the competitors, bets on "The Field" will be graded as winners. If the competitor ties for 1st place, wagers on the matchups will be refunded.
Multi-leg Classification Matchups:
In Classifications that are decided over multiple legs/stages (including Overall Classification, King of the Mountains Classification, Points Classification, Young Rider Classification and Team Classification) the winner will be competitor that is classified highest at the end of the contest. If neither competitor finishes the contest, then the winner will be the competitor that completed the most stages. If both competitors complete the same number of stage, then the winner will be the competitor that was classified higher after their last completed leg or stage.
DARTS
When betting on the outright tournament winner, all wagers have action; there are no refunds. Should a player withdraw before a tournament begins, any bets on that player to win the tournament will be graded as losses. Match Wagers: The player progressing to the next round will be deemed the winner, providing one of the players has thrown a dart at the start of the first leg. If the first dart is not thrown, all bets will be void. Sets Wagers: The full number of sets required to win the match must be completed. If for any reason the match is awarded to a contestant before the full number of sets are completed, all Sets wagers on the match will be void.
ESPORTS
The start dates and times displayed on our website for E-Sport matches are an indication only and are not guaranteed to be correct. That means wagers will stand if a match is offered with an incorrect date and/or time unless the match is delayed by more than 48 hours. If the name of a player or team is misspelled, all wagers will stand as long as it’s clear what game or match the wagers are on. If a player or team changes their name, lines offered using their previous name will have action as long as it’s clear what game or match the wagers are on. If in an official match a player plays with the wrong nickname or on a smurf-account, the result is still valid unless it is evident that it is not the player that was supposed to play that match. All wagers will be settled using the official result as declared by the relevant governing body of the competition concerned. If a draw option has not been made available, then extra time will count, if played. Handicap betting: A spread in E-Sports can be Rounds/Maps or other counting measures dependent on the game. The spread will only be referred to as the spread. (For example, in Counter Strike the spread will be rounds won, while in Starcraft 2 the spread would be maps). Total Betting: A total in E-sports can be Rounds/Maps or other counting measures dependent on the game. The total will only be referred to as the total.
If a map is not completed because of a player retirement or disqualification, all bets on the outcome will have action and will be validated based on the official declared winner. Counter-Strike maps are exceptions to this rule, for which all moneyline, spread and total bets are canceled if a team retires or is disqualified before all scheduled map rounds are played. Should a player/team withdraw before a tournament begins, or retire during a tournament, bets on that player/team to win the tournament, or to advance in tournament, will be canceled and monies refunded. If the announced number of maps/rounds is changed or the match is offered with an incorrect map/round format, all wagers on the match, maps and wager types related directly to the match or maps will be cancelled. If a player or team receives a walkover or win by admin decision on a map before the start of the map all wagers on the map will be cancelled. Live Betting: In live betting, if a map is replayed due to a draw, disconnect or similar reasons, all live wagers on the respective map will be canceled. The replay of the map will be treated as a separate game. Wagers will not be cancelled because a team is playing with a stand-in or replacement player. If the organizer of the event allows for stand-ins and there is an official result, all bets will be graded normally. In games with a Hero Draft/Champions Select phase (dota 2, LoL, etc...) bets during this phase are allowed. Props: If a 5v5 team match starts with less than 10 players, or if a 6v6 team match starts with less than 12 players, all bets on the map and series will be cancelled. In DotA2 and League of Legends, if a player disconnects during the first 10 minutes and is unable to reconnect or be replaced for the rest of the game, all bets on the map and series will be cancelled. In CSGO, if at least 5 rounds are played with less than 10 players, all bets on the map and series will be cancelled. One or more player(s) disconnecting or quitting after 10 minutes into a DotA2 or League of Legends match is not a valid reason for the cancellation of wagers on that map or any props concerning that map. If a map is remade or rewound (for example by Chronobreak in League of Legends) after being partially completed, any props (1st blood, 1st tower, 1st to 10 kills etc...) already decided will be graded with the results from the partially completed map. Any props that are not yet decided will be graded with the results from the remade or rewound map. For CSGO Live: When betting on lines that are marked with “Full Buy” such as Natus Vincere (R04, Full Buy) vs Virtus Pro (R04, Full Buy), you are betting on who will win the round. The “Full Buy” is a condition that must be met in order for wagers on the round to stand. In a match where one team/player has an advantage of one or more maps awarded as part of the tournament format (for example due to one team coming from the upper bracket in a double elimination format), our match line will include the given advantage. If there is a 1-0 advantage, our map offering will start with map 2, if there is a 2-0 advantage, our map offering will start with map 3 and so on. If the advantage comes from a walkover/default win that was awarded by admin decision for example due to one team showing up late to their match this does not apply. In Playerunknown's Battlegrounds (PUBG), Fortnite and other Battle Royale games the outright winner will be graded according to the official ranking. Head to head matchups between players/teams will also be graded according to the official ranking. If the ranking calculation is not clearly explained by the official tournament rules, bets will be graded as follows: If we offer props for a specific player on a specific map, the player has to start on that map for wagers to stand. If the props are offered for a specific player for a whole match, the player has to start on all maps of that match for wagers to stand.
FUTSAL
Unless otherwise stated, all wagers are settled on regulation time only. This includes two periods of play and any time the referee adds on to compensate for injuries and other stoppages. It does not include periods of extra time nor penalty shootouts. If a match is suspended before full time is reached, and not completed the same day, wagers on the outcome of the match are considered void and all stakes shall be returned. If a match is postponed for any reason, all wagers will be cancelled and monies refunded. Venue Change: If a match venue is changed, all bets stand. Team to be Relegated: This bets relates to the teams which occupy the relegation places at the end of the season. All future changes, which may occur for whatever reason, are deemed irrelevant for this bet.
GOLF
General:
If the start of a round is delayed, or if play during a round is suspended, all pending wagers will remain valid for 48 hours. If the postponement lasts more than 48 hours, all pending wagers will be canceled and the monies refunded. Wagers on a golfer who does not play in the tournament are graded as No Action, and all monies refunded. A golfer is deemed to have played if they complete the event, meaning being cut or completing all 72 holes. Withdrawals and disqualifications are void. Wagers will be settled using the official tournament and match results (including final match correct score and individual match betting). This includes a match which finishes early, either by agreement of the players or because of injury.
Outright Betting (Tournament Winner):
The "Field" includes all players not offered by name. All outright bets are settled on the player winning the trophy. The result of play-offs is taken into account. If a tournament does not go the specified number of completed holes (usually 72) and is shortened by the tournament officials, the leader at the end of the number of holes specified by the officials will be the winner, unless there is no further play or only part of a round completed after a bet has been placed, in which case that bet will be canceled. In the event that two or more golfers are tied for the lead at the end of regulation play, a sudden death playoff is normally used to determine the winner of the tournament. In this case, the winner of the playoff is the winner for betting purposes. All other golfers in the playoff will be graded as second-place finishers. In the event of a tie for a finishing position, the tied position will count; for example, if five players tie for eighth place, all five will be considered to have finished eighth. In some tournaments, tournament officials may have the individuals play a specified number of playoff holes to determine the tournament winner. In this case, the golfer with the lowest score after completing the specified number of holes will be declared the winner, and all other golfers in the playoff will be graded as second-place finishers.
Golf Matchups:
In head-to-head matchups, both golfers must tee off in order to have action. Players are paired for betting purposes only. The player with the lower score over the entire tournament is the matchup winner. Settlement will be on the player achieving the highest placing at the end of the tournament. If the number of rounds played is reduced, as in the case of bad weather, bets stand providing that a tournament winner is declared. If one player misses the cut, the other player is deemed the winner. If both players miss the cut, the lowest score after the cut has been made will determine the winner. If a player is disqualified or withdraws after starting, either prior to the completion of two rounds or after both players have made the cut, the other player is deemed the winner. If a player is disqualified during either the 3rd or 4th rounds, when the other player in the match bet has already missed the cut, the disqualified player will be considered the winner.
To Miss/Make The Cut:
For some tournaments we may offer prices for players to make the cut (take part in the final rounds), or miss the cut (fail to qualify for the final rounds).
18 Hole Wagering:
The winner will be the player with the lowest score over 18 holes. If scores are level after 18 holes, all wagers will be canceled. Play-offs do not count.
Finishing Position of a Named Player:
In the event of a tie for a finishing position, the tied position will count, eg. a tie with 5 other players for 8th place will count as a finishing position of 8.
Individual Player's Round Score:
All bets will be canceled if the player does not complete the round.
Selected Player's Score At the Next Hole :
All bets will be canceled if the player does not complete the nominated hole. Settlement of bets is determined when the player leaves the green.
Group Betting:
The winner will be the player with the lowest score at the end of the tournament (or after the cut if all players miss the cut), playoff included. In the event of a tie, the winner will be the player with the lowest score for the final round. If a tie still exists the stake money on a player is divided by the number of players involved in the tie. The full odds are then paid to the divided stake, with the remainder of the stake money being lost. If a player does not tee off all bets on that group will be void and monies refunded.
Golf Three-Way Matchups (Three-Balls):
Wagers on three-way golf matchups, known as "three-balls", will be decided by the lowest score after one full round of play. A full round is complete when 18 holes have been completed. If a player who has started withdraws before completing 18 holes he is deemed a loser regardless of the score. A player has started once he tees off on the first hole. If any player withdraws before starting, all bets on all players in his group are canceled. In the event of starting groups being rearranged, bets will be settled on the original groups. Breaking Ties:In case of a tie for the low score in three-ball matches, we use the European dead heat rule:If two golfers tie for the best score, a bet on either of these golfers will be settled and paid as follows: Half the bet (lay amount) is paid off at the quoted price, and half the bet loses. A bet on the golfer who finishes last is a losing bet.If all three golfers tie for the best score, a bet on any of these golfers will be settled and paid as follows: One-third of the bet (lay amount) is paid off at the quoted price, and two-thirds of the bet loses.
Top Points Scorer:
In the event of a tie the stake money on a player is divided by the number of players involved in the tie. The full odds are then paid to the divided stake, with the remainder of the stake money being lost.
HANDBALL
For wagering purposes, winners and losers are determined by the score at the end of normal time. Extra time (an extension of normal time) will not count unless specified. Pinnacle may offer a so called three-way line with the draw as the third betting option. In these cases, when the outcome is a draw, only those bettors who wagered on the draw will be paid as winners; those who wagered on either team or contestant to win will lose their stake. If a match is postponed for any reason, all wagers will be cancelled and monies refunded. If a match venue is changed all bets stand. Game props: All game props, including the following markets, will be settled on regulation time only and exclude overtime if played:
- Team with highest scoring half
- Highest scoring half
- Game total odd/even
- Team total odd/even
- Winning margin
- Double result
- Race to 5/10/15/20 goals Top team goalscorer: Goals scored in 60 minutes and extra time count but penalty shoot-out goals do not. Dead-Heat rules apply. If a player takes part in the tournament bets have action. Tournament top goalscorer: Goals scored in 60 minutes and extra time count but penalty shoot-out goals do not. Dead-Heat Rules apply. If a player takes part in the tournament bets have action. In-Play betting: All markets are based on regulation time for settlement purposes (overtime does not count). In tournaments, if a new market is formed at the end of regulation time, eg. To Win in Overtime, penalty shootouts count.
HOCKEY
General :
Minimum time for action: Games must go a minimum of 55 minutes for action. If a game is suspended before 55 complete minutes are played, all bets on the outcome of the game are refunded. Minimum time for action on Periods: The specific period must be played in its entirety for bets to stand. Otherwise, all bets on the period are refunded. Goals in overtime or the shootout do not count toward bets on the 3rd period. "Home Goals vs Away Goals" and Grand Salami: The "Home Goals vs Away Goals" and Grand Salami will be decided by the total goals scored in all games scheduled in the given league for the given day. All scheduled games must play three full periods. If any scheduled game is canceled or stopped before three full periods are played, all wagers on the "Home Goals vs Away Goals" and the Grand Salami will be canceled. Bets on Team and Game related wager types are graded including Overtime and Penalty Shootouts, unless otherwise noted. Bets on Player specific wager types are graded including Overtime but not Penalty Shootouts, unless otherwise noted. Bets on Player Points include both goals and assists.
Regular Season Wins:
Teams must play at least 81 games for action. This includes overtime and penalty shootouts.
LACROSSE
Minimum Time for Action:
All games must go the full 60 minutes (plus overtime if necessary) for action.
LIVE BETTING
The following are general rules which govern events in Live categories.
All Live lines are for the complete game score. Lines will be offered at linemaker discretion. We do not guarantee a line at any point in the game. Pinnacle reserves the right to cancel any wager made on an obvious mistake line. In addition, Live Betting wagers are decided according to Live Wagering rules specified for that sport by Pinnacle.
MIXED MARTIAL ARTS
Unless otherwise noted, fights must take place within one week of the listed date of the fight or the bout will be graded "no action" and wagers refunded. Venue changes within the same country will not affect the status of pending wagers. Venue changes to a different country will result in a grade of "no action" on all pending wagers. If the number of scheduled rounds in a fight is changed, the following wagers will have action: the fight winner, fighter wins only, and draw options. "fight totals" & "will go / won't go" will have action if the updated scheduled rounds is more than the total listed on the proposition. Exact round of ending, fighter to win inside distance, win by decision, and goes distance propositions will all be no action if scheduled rounds are changed or misposted. Results will be graded based on the official result at ringside. A result may be revised or altered after initial presentation by the ring announcer. For wagering purposes, results are not official until verified by officials at the fighting venue. Official or unofficial sanctioning body overturns of a fight decision based on appeal, suspension, lawsuit, drug testing result, or any other fighter sanction will not be recognized for wagering purposes. A wager on a fighter "Inside Distance" wins if the selected fighter wins by KO, TKO, DQ, submission, or any other form of stoppage. A wager on a fighter to win by "KO/TKO" wins only if the fighter wins by KO, TKO or corner stoppage. A win by submission is not considered a KO/TKO in MMA. When a "draw" occurs, wagers on both fighters "to win" are refunded. Other proposition wagers are graded according to their specific wording. An "If Wins Only" wager loses when a fight ends in a draw. Any fight that is deemed "no contest" will have all wagers refunded. A total listed on a fight represents the total number of completed rounds. The halfway point of a round is at exactly two minutes and thirty seconds into a five minute round. Thus, 2½ rounds would be two minutes and thirty seconds of the 3rd round. If an over/under total lands on the exact half round total in a fight, the wager will be a push. If the phrase "Fight goes 2:30 round X", and the fight ends at exactly that second of that round, then "Fight goes" will be graded the winner. In round distance wagering, if a fighter fails to answer the bell for the start of any round, the fight officially ended in the last round fought. In total wagering, if a fighter does not answer the bell to start a round where the fight has gone the exact distance listed on the total, the UNDER is the winner. For wagers that state "will a fighter win in round x", that fighter must finish the fight in round x to win the prop. For example, if you bet YES for "Mark Coleman to win in round 3", then the fight must be stopped in Coleman's favor in round 3 for yes to be considered the winner. The only exception is if a fighter does not answer the bell for a round. Then the fight officially ended in the last round fought. Any fight involving an extra round or "sudden victory" round, this round will be included for wagering purposes.
POKER
Poker Matchups:
Player who places highest in the money will win. If both players finish out of the money, then the player who plays in more sessions wins. A session will be defined as 1 day of poker regardless of the amount of time played in that day. If both players play the same number of sessions the matchup will be a push. Further, if for example player A begins the tournament on day one and goes out on day one and player B begins the tournament on day two and goes out on day two, the matchup A vs. B would be scored as a tie, since they had both played the same number of sessions. In a poker matchup both players must play at least one hand for there to be action.
Poker Propositions:
For propositions concerning in the money finishes, the contestant must start the event for action.
WSOP Bracelet Propositions
For grading purposes, any proposition related to a player winning a bracelet(s) at the WSOP will not include the Casino Employee event, the Ante up for Africa event, or the Tournament of Champions freeroll. For grading purposes, any proposition related to a woman winning a bracelet(s) at a WSOP open event will not include ladies' events, Employee events, Ante up for Africa event, any age-restricted events, and any freeroll event.
POLITICS
All wagers will be determined using the official result as declared by the local Electoral Commission or a similar official body. The official electoral body that will determine results will be specified for individual political wagers. Where no official result from an Electoral Commission or similar official body is available, the result will be determined by using information from independent sources. Spanish Politics: For the purposes of the general election, PSOE and PP will be understood as the parties and their regional affiliates (e.g. PSC-PSOE). Canadian Politics: For the purposes of the federal election, the following colloquialisms apply: If we provide a stipulation that a candidate "must announce", that means there will only be action if that candidate officially announces he will run for that office. For all elections, wagers will be graded upon an official result as described above. Once the result is official and wagers are graded, any circumstance (death, illness, etc.) will have no bearing on the already graded wagers. For all 2024 USA Presidential election bets made on or after 3/17/20, both Donald Trump and Joe Biden must be viable nominees for their respective parties on election day, in order to have action. All bets are settled on the winner of the election and not on the person who is inaugurated. Bets on Total U.S. Electoral College Votes will be settled based on the vote in each state (and in each Congressional district in Maine and Nebraska) on the day of the election, and not on the actual meeting of the electoral college.
RUGBY
RUGBY LEAGUE, SUPER LEAGUE AND RUGBY UNION.
For wagering purposes, winners and losers are determined by the final score (including overtime, if applicable). In the event of a draw (tie) as the final result - moneyline wagers on either team will be graded as half face value of the ticket. Half the bet is paid off at the quoted price, and half the bet loses. All Rugby matches must go at least 80 minutes to have action, except for pre-season matches that are scheduled to play less time. If a Rugby match is postponed for more than 48 hours from its original starting time, all bets on the match will be void/no action and the stake will be returned to your account. Bets will be paid on the Final result of a contest (normal time or extra time where applicable). In the event of a draw (tie) as the final result - moneyline bets on either team will be graded as half face value of the ticket. Half the bet is paid off at the quoted price, and half the bet loses.
Scoring Margin Props:
Wagers on scoring margin props are for Regulation time only and will not include any overtime or Golden Points.
SNOOKER
Match-up betting is based upon correctly selecting the player who officially wins the match. In the event of a match starting – with the break for the first frame - but not being completed for whatever reason, the player progressing to the next round (or being declared winner of the competition/championship) will be deemed the winner. In the event of a match not starting at all, all bets are refunded. Frame betting is based upon correctly selecting the final score of a snooker match. In the event of a match starting but not being completed for whatever reason or a match not starting at all, all bets are refunded. For multi-way markets of the type "Odds to win the Championship" wagers on a non-starting player will be graded as a loss. For Snooker matches that contain multiple sessions, Pinnacle may offer odds at the start of each session. All wagers placed on Snooker matches are graded based on the outcome of the entire match, not on the outcome of an individual session.
SOCCER
Soccer kickoff dates and times displayed on our website are an indication only and are not guaranteed to be correct. If a match does not start as scheduled, and does not start the same day (local time of the match site) then wagers on the match will have no action and be refunded.
The exception being any wager on whether a team advances in a cup competition, or raises the cup, will have action regardless of a suspended or postponed match If the wagering offer on a match includes the draw as a third option and the match ends in a draw, wagers on the draw will be paid, while wagers on both teams will be lost. Wagers will be decided on games with two halves scheduled for 45 minutes each and any time the referee adds to compensate for injuries and other stoppages. It does not include periods of extra time nor penalty shootouts. Occasionally, tournaments, friendlies, or other matches may have time frames different than two 45 minute halves. If SX Bet does not announce this special playing time before the start of the game all bets will be considered void and stakes returned. If, in a game scheduled for two halves of 45 minutes each, a referee ends the game with an official result with a time different than 2 halves of 45 minutes each, wagers will still have action. If a referee declares a game abandoned for any reason, wagers will be void and stakes returned. If a match is suspended before full time is reached, and not completed the same day, (local time of the match site) wagers on the outcome of the match are considered void and all stakes shall be returned. If a match is suspended before full time is reached and not resumed the same day, (local time of the match site) wagers related to just the first half will have action, only if the first half has been completed. However, in the case of a suspended match not resumed the same day, (local time of the match site) most other proposition wagers not strictly related to the first half will have no action. These will include, but aren't limited to: corner kicks, offsides, players to be sent off, red/yellow cards, both teams to score, correct score, time of first goal, clean sheet, and specific players to score/not score. For further clarity, a bet on both teams to score will be void in a suspended match, even if both teams have already scored. Likewise, a wager on a player to score/not score will have no action in a suspended match, even if that player already scored. Likewise, a wager on when the first goal will be scored will have no action in a suspended match, regardless of whether a goal has been scored. Likewise all corner/offside bets will be void in a suspended match, even if the number has exceeded the posted over/under. Live propositions on the team to score first, or next, will have action if there is a goal in a suspended match. Handicap Betting: Soccer games may have either a Single Handicap or a Double Handicap. Overs/Unders: A match must reach full time for wagers on the total number of goals scored in the match to be valid. Should there be a dispute over a proposition (examples include, but are not limited to: name of the first goalscorer; time of a goal) wagers will be settled and paid based on the reports of the sporting media. Wagers on the first half of a soccer match include 45 minutes of play plus any stoppage time added by the referee at the end of the first half. If the first half is not completed, wagers shall be void and stakes returned. Wagers on the second half of a soccer match include 45 minutes of play plus any stoppage time added by the referee at the end of the second half. Extra periods, golden goals, and shootouts are not included in second half wagering. Goals scored in the first half do not count toward the second half wager. Bets on teams to qualify or to advance to the next round of a competition: Wagers made on a team winning a specific cup or trophy will have action through Extra Time and Penalty Kicks. For example, a bet made on AC Milan to win the Champions League Trophy would have action through Extra Time and Penalty Kicks and would be graded on the result after those added sessions(if they were needed to be played). For proposition bets concerning total number of goals on a specific day in a specific league/competition, the exact number of matches must be played on that day and wagers will be decided based on two halves of 45 minutes each and any time the referee adds to compensate for injuries and other stoppages. Goals scored in periods of extra time or penalty shootouts do not count.
For example, a prop for total number of goals for 3 English Premiere matches on a Sunday, must have all 3 matches completed for action on that day. If one or more games is not played (or completed) on that Sunday, the wager has no action. For proposition bets concerning home vs away goals on a specific day in a specific league/competition, the exact number of matches must be played on that day and wagers will be decided based on two halves of 45 minutes each and any time the referee adds to compensate for injuries and other stoppages. Goals scored in periods of extra time or penalty shootouts do not count.
For example, a prop for home vs away goals for 3 English Premiere matches on a Sunday, must have all 3 matches completed for action on that day. If one or more games is not played (or completed) on that Sunday, the wager has no action. For proposition bets concerning home vs away goals for a given League or competition on a given day, the team listed on top in a neutral field game (denoted by "(n)") will be considered the home team. Player Proposition:A proposition bet concerning if a player will score one or more goals, or not score, in a specific match includes regulation time (plus injury time) only. Own goals do not count.Player to Score at Any time and Hat-Trick propositions concerning a specific match: For wagers to have action the player must start the match (in the starting XI). Wagers on any player who does not start the match will be cancelled.First and Last Player to Score propositions concerning a specific match: For wagers to have action the player must take part in the match (in the starting XI or substituted in). Wagers on any player who does not take part in the match will be cancelled.First Player to Score propositions concerning a specific match: Wagers on players substituted in after the first goal is scored will be cancelled.Every effort will be made to quote First or Last Player to Score odds for all possible participants. However, if there is a goal scorer whose odds are not listed, all customer wagers will still have action (as long as they meet the criteria above). Bookings Propositions:For grading purposes, both yellow and red cards are included in Bookings Propositions. Yellow cards count as 1 point and red cards count as 2 points.Two yellow cards shown to the same player leading to an automatic red card will count as 3 points: 1 point for the 1st yellow card and 2 points for the red card. The 2nd yellow card will not be counted.For grading purposes, yellow or red cards shown to any “non-player” (player on the bench, manager, coach or other staff) do not count for Bookings Propositions.Yellow or red cards shown during periods of extra time are not included. Only yellow and red cards shown during regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included.Yellow and red cards shown during the half time break are counted for 2nd half and full time Bookings Propositions. Corner Kick Proposition: For grading purposes, Corner Kicks which happen in periods of extra time are not included. Only Corner Kicks which take place during regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included.
If a corner is awarded and not taken it will not be counted towards grading. Offsides Proposition: For grading purposes, Offsides which happen in periods of extra time are not included. Only Offsides which take place during regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included. Exact Score, Total number of Goals, Team Number of Goals, Both Teams to Score, Double Chance and any Handicap Propositions: For grading purposes, only goals in regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included. Head to Head Last Longer Propositions:Winner will be decided on who advances further in tournament. In a Head to Head between two teams that reach the final, the winner of the final will be graded as team to advance further.If two teams go out in same round, or both in group stage, then Head to Head proposition between these teams will be graded as no action, regardless of the time or date of their respective games or regardless of their standing in group. In any match with a forfeit, all wagers will have no action, regardless of how the governing body of that league scores a forfeit. For proposition wagers on which team will score first, only goals in regulation time or any added injury time will count. If there are zero goals in regulation/injury time, then all wagers on this proposition will have no action and be refunded. For halftime/fulltime score propositions, only goals in regulation time or any added injury time will count. If match does not go full time, then all wagers on this proposition will be refunded. For correct score propositions, only goals in regulation time or any added injury time will count. If the score is 0-0 in Full Time, then no goals or exact score of 0-0 will be declared the winner. A Clean Sheet will be defined as a team not allowing a goal in regulation or added injury time only. Any goals allowed in Extra Time or Penalty shootouts will not affect this wager. For "will a team have a clean sheet and win" propositions, the team must have a clean sheet(as defined above) and be ahead at the end of regulation/injury time. If the team is not ahead at the end of regulation/injury time, then the related proposition will be graded NO. Any discipline (yellow card, red card, sending off, penalty) that occurs after the whistle that ends regulation time will not count toward related propositions for that match. At times (in the Champion's League or other major competitions) we may offer the proposition "will both Team A and Team B win on a given day." Wagers on this proposition will be graded based on Full Time (extra time, and shootouts are not included). If either team does not win in Full Time, then NO bets will be graded as winners and YES bets will lose. Entire Tournament PropositionsEntire Tournament Propositions (for example World Cup or EURO): For grading purposes, the following propositions which are related to the activity over the entire tournament (and not individual games) will include extra time, but not penalty shoot-outs:Total goals in the entire tournament by individuals,Who will score more goals matchups between individualsTotal goals scored by each country over the entire tournament,Who will score more goals matchups between countries,Will a hat trick be scored in any game of the tournament.Total Tournament Corners: All TeamsBookings: Please note that unlike individual game rules, if a player receives a yellow or red card after the final whistle of regulation, these cards will count toward proposition for entire tournament total. Red and Yellow cards received during extra time or during penalty shoot-outs also will count toward the entire tournament total.In the case of a tie for the "Top goalscorer" proposition, the most number of assists from a player will be used as the first tiebreaker. If there is still a tie, then the least minutes played will be used as second tiebreaker.For all "Who will score more goals" matchups, both players must play in the first game of their respective team for bets to have action.For all propositions concerning an individual player's over/under goals for the entire tournament, that player must play in his team's first game of the tournament for bets to have action.When wagering on the total number of red cards in a tournament or competition, red cards shown to a player as a result of the second yellow card will be included in the grading of the wager. Soccer Rules for Live Betting Unless otherwise specified, Live Betting wagers on the outcome of a match will be decided based on two halves of 45 minutes each and any time the referee adds to compensate for injuries and other stoppages. It does not include periods of extra time nor penalty shootouts. Occasionally, tournaments, friendlies, or other matches may have time frames different than two 45 minute halves. If Pinnacle does not announce this special playing time before the start of the game all bets will be considered void and stakes returned. If, in a game scheduled for two halves of 45 minutes each, a referee ends the game with an official result with what appears to be a time different than 2 halves of 45 minutes each, wagers will have action. If a referee declares a game abandoned for any reason, wagers will be void and stakes returned. If a match is suspended before full time is reached, and not completed the same day, (local time of the match site) Live Betting wagers on the outcome of the match are considered void and all stakes shall be returned. The exception to this is the 1st half. If the 1st half is completed, and the game is abandoned during the 2nd half before full time is reached, wagers relating to only the 1st half will have action. When betting on corner kicks, a corner must be taken to count towards grading. If a corner kick is awarded and not taken it will not be counted. For grading purposes, when placing a Live Soccer 2-way Handicap (Asian Handicap) bet, the handicap and price displayed are for the match from the moment the bet is accepted. Goals/Corners/Bookings scored previously (ie. current score) are ignored for Live Soccer 2-way Handicap bets. Unless otherwise specified, all Live Soccer 2-way Handicap bets will be settled based on the goals scored in the remainder of the match during Regulation Time. All Soccer Live 2-way Handicap bets relating to the 1st half will be settled based on the goals scored in the remainder of the 1st half. All goals scored before the bet is accepted are not included. For grading purposes, all other (not covered by Rule 30.4) Live Soccer lines displayed include all goals/corners/bookings scored in the match. Unless otherwise specified, bets placed on all other (not covered by Rule 30.4) Live Soccer lines will be settled using the Regulation Time score (or the 1st half score in case of bets relating to the 1st half), regardless of the score when the bet is sent in. For example, bets settled as described by this rule 30.5 are Total Goals, Team Total Goals, 1X2 (Money Line) and 3-way Handicap bets. When wagering on a live Soccer event, the current score and red card information is considered part of the line. If this information is incorrect, the line is deemed to be incorrect. Any other information, such as timers, is displayed for information purposes only. It is the responsibility of the client to verify that such details are accurate before placing their bets.In friendly matches, if a red card is shown but play continues with the same number of players on the field, the red card score will be updated and wagers will have action. Pinnacle reserves the right to cancel any wager made on an obvious "bad" line. Pinnacle does not guarantee that odds will be offered at any specific time during the match. When a team name is followed by “ET only” this is for the 30 minute extra time period and any time the referee adds to compensate for injuries and other stoppages. It does not include penalty shootouts. When a team name if followed by "PEN" this is for penalty shootouts only. When wagering on penalty kicks, only the first 10 penalty kicks will be counted in determining the result on the total. All penalty kicks will be counted when determining the result on the handicap. Live wagers, after they are submitted, can be seen in the ticket area as "Processing Live Bet." Within approximately 10 seconds the live wager will be accepted or declined. Wagers will not be accepted when wagering is suspended for goals, penalties, dangerous free kicks, corner kicks, or similar game-changing situations. Rejected live wagers will be shown in a declined state with a message, "Your bet was not accepted." Accepted live wagers will be displayed with a message "Your bet was accepted." Some accounts work with Danger Zones as described in rules 16-18 rather than the wager acceptance logic spelt out in rule 12-14. If you are unsure how your accounts live soccer wager acceptance is set up, please contact CSD. Based on the current status of a live Soccer match, and at the discretion of Pinnacle, matches may be placed in a danger zone. Wagers placed while a game is in a danger zone are subject to rejection. Danger Zones include, but are not limited to, Free Kicks near the goal, Corners, attacks in the opposition third, etc. Each bet placed during a danger zone will be declared as “waiting”. The duration of the “waiting” period is at the sole and exclusive determination of Pinnacle. If the danger zone results in a red card or a goal, the wager will be rejected. If the danger zone ends with any other result, the wager will be accepted.Clients accept the terms and conditions of danger zones by sending in the wager.Note that the designation “Waiting” will be displayed on the Pending Wager report and, if accepted, the designation changed to pending. If the wager is rejected, the wager is displayed on the Rejected Wager report.If a wager is placed on Corner Kicks while the game is in a danger zone, the wager will be declared as "waiting". In the case of wagering on Corner Kicks, wagers will only be rejected when there is a corner kick awarded in the danger zone. If the danger zone ends without a Corner Kick (including with a goal or red card) the wager will be accepted.Any live wager made prior to the time of a decision of the Video Assistant Referee (VAR) which conflicts with the original decision (or non-decision, such as allowing play to continue after a possible infraction before reviewing the video) by the official on the field will be treated as void if the odds offered on that specific wager are materially affected by the VAR decision.
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