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This article is about the cactus-like enemy appearing in several Mario games. For other
uses of the name "Pokey", see 7️⃣ Pokey (disambiguation)
“Pokey's the name. Poking's my
game.” Pokey , Paper Mario: Color Splash
Pokeys are cheerful cactus enemies that are
typically 7️⃣ composed of three to five spherical body segments. Depending on the game they
appear in, Pokeys may have either flowers 7️⃣ or spikes on their heads. To defeat a Pokey,
typically each body section must be destroyed; however, defeating the head 7️⃣ usually
kills the entire enemy. Pokeys, along with Ninjis, Shy Guys, Bob-ombs, and Birdo,
originate from the non-Super Mario game 7️⃣ Yume Kōjō: Doki Doki Panic, which later became
Super Mario Bros. 2.
Relatives of Pokeys appear in the Yoshi's Island series. 7️⃣ Blow
Hards, Cactus Jacks, and Spiked Fun Guys are all part of the Pokey family.
History [
edit ]
Super Mario series 7️⃣ [ edit ]
Yume Kōjō: Doki Doki Panic / Super Mario Bros. 2 [
edit ]
Pokeys first appear in Yume Kōjō: 7️⃣ Doki Doki Panic and Super Mario Bros. 2, and
will slowly chase after the player. In this game, Pokeys are 7️⃣ green and can be defeated
by throwing objects at their body segments or by picking up one segment at a 7️⃣ time. They
first appear in World 2-2. This game's design was later reused in Paper Mario: Sticker
Star and Paper 7️⃣ Mario: Color Splash (known as a Green Pokey in the latter game).
Super
Mario World [ edit ]
Pokeys reappear in Super 7️⃣ Mario World. This time, Pokeys are yellow
and cannot be defeated in the same way as in Super Mario Bros. 7️⃣ 2. Throwing a shell or a
Grab Block at them defeats only one segment, although a Super Star will allow 7️⃣ the
player to defeat them entirely at once. Mario and Luigi can also defeat a Pokey by
sliding up or 7️⃣ down a hill towards them. A Body Press also defeats them. Another option
is to defeat them with Yoshi, who 7️⃣ can eat their body segments one at a time. The number
of body segments that Pokeys have depends on whether 7️⃣ Mario and Luigi are riding Yoshi
or not. If they are, Pokeys will have five body segments. Without Yoshi, Pokeys 7️⃣ will
only have three segments so that Mario and Luigi can jump over them.
A Switch Block
being thrown at a 7️⃣ Pokey
Pokeys appear in a hidden area of Yoshi's Island 4, as well as
the Special Zone level "Groovy." Also, in 7️⃣ Super Mario World: Super Mario Advance 2,
after the player completes the Special Zone and unlocks all of the exits, 7️⃣ Pokeys will
turn into gray creatures with a face on each body segment, which are serrated like
Chainsaws.
The Super Mario 7️⃣ Bros. 2 design of the Pokeys was originally going to appear
in this game, but was scrapped in favor of 7️⃣ the yellow-colored design.[1]
A Pokey can
sometimes be injured by throwing a Switch Block at it, although whether the Pokey is
7️⃣ injured depends on how the Switch Block is thrown and it is not always consistent. No
other enemy in Super 7️⃣ Mario World shares this behavior, and whether or not this is a
glitch is unknown.
Super Mario 64 / Super Mario 7️⃣ 64 DS [ edit ]
Mario about to hit a
Pokey in Super Mario 64 (left) and Super Mario 64 DS 7️⃣ (right).
Four Pokeys (referred to
as Pookies in the UK's Nintendo Magazine System)[2][3] appear in Shifting Sand Land in
Super Mario 7️⃣ 64 and its remake. Pokeys in this game have bright orange pupils. Here,
Mario can destroy each body segment by 7️⃣ punching it, kicking it, or throwing a Bob-omb
at it; attacking the head defeats it and causes the whole body 7️⃣ to instantly disappear.
If Mario waits too long after destroying any of its segments, the Pokey will grow them
right 7️⃣ back. Pokeys give Blue Coins when defeated. If Mario gets hit by a Pokey, he will
lose two wedges of 7️⃣ health. Due to their graphics being flat textures, Pokeys always
face the camera in this game.
Exclusive to the Nintendo 64 7️⃣ version, the player can jump
on the Pokey's head to instantly defeat it, though it may require a Triple Jump, 7️⃣ Side
Somersault, or Backward Somersault if the Pokey has five segments.
In Super Mario 64 DS
, the Pokeys' graphics are 7️⃣ updated to reflect their design as seen in Mario Kart:
Double Dash!!. Yoshi also has the ability to swallow Pokeys. 7️⃣ They are now capable of
turning, but graphically, they still use 2D sprites for their segments.[4]
Super Mario
Sunshine [ edit 7️⃣ ]
Pokeys, also called Dango Flowers[5], appear in Super Mario Sunshine
along with a smaller variety called Sanbo Heads. In this 7️⃣ game, they have pink flowers
on their heads, large mismatched eyes, wide grins high on their faces, and spikes that
7️⃣ somewhat resemble stubble. Pokeys lie in wait underground, with only the flower on
their head visible at first, and will 7️⃣ pop up when Mario approaches. They predominantly
appear in Bianco Hills, but they also appear in Pianta Village, during the 7️⃣ nighttime
episodes, and in Pinna Park, in The Wilted Sunflowers. They do not move from their spot
but will lean 7️⃣ towards Mario when he gets within their range to attack him. However, as
they touch the ground, their spikes get 7️⃣ stuck in it for a moment, allowing Mario to
attack their heads with a jump or dive for a single 7️⃣ coin. If Mario defeats a Pokey
while it is upright, it yields three coins instead of one. Some leave behind 7️⃣ a Blue
Coin when defeated; jumping on these while upright yields two regular coins in
addition. One can see goopy 7️⃣ bubbles rising from the flower on their heads as they bop
up and down; according to the Super Mario Bros. 7️⃣ Encyclopedia, this is due to the game's
enemies being created by Shadow Mario and his Magic Paintbrush.[6]
New Super Mario
Bros. 7️⃣ [ edit ]
New Super Mario Bros. A Pokey in
Pokeys only appear in World 2-1 in New
Super Mario Bros. with 7️⃣ their Mario Kart: Double Dash!! appearance. In this game, a
Pokey can only be defeated by shooting fireballs at its 7️⃣ body segments, rolling over it
with Shell Mario, or by crushing the cactus monster as Mega Mario. If they are 7️⃣ hit in
the head, they get defeated instantly. Without these power-ups, Mario must attempt to
jump over the Pokeys. Some 7️⃣ Pokeys have over eight body segments, requiring Mario to use
special platforms to jump over these tall creatures.
The Mummipokey, an 7️⃣ undead Pokey,
appears as the World 2 boss.
Super Mario Galaxy [ edit ]
While Pokeys themselves do not
appear in Super 7️⃣ Mario Galaxy, a single red-orange Pokey known as a Pokeyplant appears.
Pokey Heads also appear, but now they are green. 7️⃣ Bigger Pokeys with a more typical
yellow color known as Pokeynuts appear in the Good Egg Galaxy and the Dusty 7️⃣ Dune
Galaxy. These giant Pokeys can only be defeated by spinning a coconut at their body,
and then jumping on 7️⃣ or spinning into the upside-down head. In the sequel, Super Mario
Galaxy 2, only Pokey Heads reappear.
New Super Mario Bros. 7️⃣ Wii [ edit ]
The different
Pokey types
New Super Mario Bros. Wii A group of Pokeys in
In New Super Mario Bros.
7️⃣ Wii, Pokeys have been given another redesign, consistent with the appearance of Pokey
toys in Mario vs. Donkey Kong: Minis 7️⃣ March Again!. They no longer have flowers, and are
covered in green spikes, with three prominent ones on top of 7️⃣ their heads. Following
this game, the new design becomes standard for all Pokeys, replacing the
previously-standard Mario Kart: Double Dash!! 7️⃣ design (with LEGO Super Mario as an
exception).
As in Super Mario World, Yoshi can eat them one section at a 7️⃣ time, but
eating the head defeats them instantly. Fire Flowers again are effective, and the Ice
Flower can freeze them. 7️⃣ At every vocal "paah" in the music, Pokeys will turn into an
alternate non-spiked form, making each body segment resemble 7️⃣ a fruit, specifically an
orange. Yoshi can eat an entire Pokey instantly in this form, and if he does so, 7️⃣ he
will lay an egg with either coins or a power-up inside, depending on how many segments
the Pokey had: 7️⃣ 1-3 segments will give the player 5 coins, 4-5 segments will give them a
Super Mushroom, 6-8 segments will give 7️⃣ them a Fire Flower, and 9 will give them a 1-Up
Mushroom. However, even in their non-spiked form, Mario still 7️⃣ cannot safely jump on
them, while Yoshi still bounces off them. The number of segments a Pokey has also
determines 7️⃣ its speed: Pokeys with more segments move slower than those with fewer
segments. They appear only in World 2-5.
Super Mario 7️⃣ 3D Land [ edit ]
Super Mario 3D
Land Two Pokeys in World 5-1 in
Pokeys are seen in desert or canyon 7️⃣ areas in Super
Mario 3D Land, where they usually appear in groups of two or five. They look as they
7️⃣ did in New Super Mario Bros. Wii. To destroy them, Mario can hit them with a Super Star
or use 7️⃣ his Boomerang, Fire, or Tanooki forms to knock out one segment at a time;
however, Mario can't jump on them 7️⃣ without becoming Statue Mario because they are
spiky.
New Super Mario Bros. 2 [ edit ]
Pokeys reappear in New Super Mario 7️⃣ Bros. 2,
behaving the same way as in the previous games, except they do not turn into their
non-spiked fruit-like 7️⃣ forms like in New Super Mario Bros. Wii, since Yoshi does not
appear in the game.
New Super Mario Bros. U 7️⃣ / New Super Luigi U / New Super Mario Bros.
U Deluxe [ edit ]
New Super Mario Bros. U Pokeys 7️⃣ in
Pokeys reappear in New Super Mario
Bros. U, New Super Luigi U, and their port New Super Mario Bros. U 7️⃣ Deluxe. They are
found in Perilous Pokey Cave (New Super Mario Bros. U) and Underground Grrrols (New
Super Luigi U) 7️⃣ and once again turn into their fruit segments. This time, however, they
function in a more similar manner to Fruits, 7️⃣ with a circular meter keeping track of how
many fruit segments Yoshi has eaten. When the meter reaches five, Yoshi 7️⃣ lays an egg
containing a power-up, which is dependent on the form that Mario is in when the meter
is 7️⃣ full: Small Mario and Mini Mario yield a Super Mushroom, Super Mario yields a Fire
Flower, Fire Mario yields an 7️⃣ Ice Flower, Ice Mario yields a Super Acorn, and Flying
Squirrel Mario, P Flying Squirrel Mario, Propeller Mario, and Penguin 7️⃣ Mario yield a
1-Up Mushroom. Pokeys have the ability to stand on the ceiling without falling off.
Also, Mega Pokeys 7️⃣ appear in Morton Koopa Jr.'s battle, who uses his hammer to knock
segments into Mario's path.
Super Mario 3D World [ 7️⃣ edit ]
No normal Pokeys appear in
Super Mario 3D World. However, a variant known as Snow Pokeys appears instead.
Super
Mario 7️⃣ Run [ edit ]
Pokey reappear in Super Mario Run in the levels Pokey Vaulting and
Desert Fuzz. Pokeys can either 7️⃣ remain stationary or move forwards slowly. If Mario
defeats a body segment of a Pokey, the rest of the Pokey 7️⃣ is defeated too. Yoshi can
safely jump on Pokeys. Their sprites from New Super Mario Bros. Wii are used in 7️⃣ this
game.
Super Mario Maker 2 [ edit ]
Pokeys appear as enemies in version 2.0 of Super
Mario Maker 2. Their 7️⃣ heights can be adjusted but they cannot be enlarged, and wings can
be attached to them, which causes them to 7️⃣ hop along the ground similar to Paragoombas.
Pokeys did not originally appear in Super Mario Bros. and Super Mario Bros. 7️⃣ 3; as such,
new sprites have been drawn for those styles, and they are colored green, similar to
their appearance 7️⃣ in Super Mario Bros. 2. The Super Mario 3D World style, where there
were only Snow Pokeys in the original 7️⃣ game, reuses their New Super Mario Bros. Wii
design. They can be defeated with fireballs, Goomba's Shoes, and Yoshis. In 7️⃣ nighttime
ground levels, Pokeys float in the sky in a similar manner to Wigglers; if wings are
attached, they home 7️⃣ in on the player, comparably to angry Wigglers. In snow-themed
levels, Pokeys become Snow Pokeys, which can be jumped on 7️⃣ and reduced to a snowball
that can then be carried by the player.
Super Mario Bros. Wonder [ edit ]
Super Mario
7️⃣ Bros. Wonder A Pokey in
Pokeys appear as enemies in Super Mario Bros. Wonder where they
behave the same as in 7️⃣ previous games. They only appear in the level Armads on the Roll,
where they speed up when under the level's 7️⃣ Wonder Effect.
The Super Mario Bros. Super
Show! [ edit ]
The Super Mario Bros. Super Show! episode, "Star Koopa". A Pokey 7️⃣ as it
appears in theepisode, "Star Koopa".
Pokeys are seen infrequently on The Super Mario
Bros. Super Show!, where they typically 7️⃣ appear in episodes that have a Western setting
or take place in a desert, often appearing as antagonists. In the 7️⃣ show, Pokeys are
portrayed as being capable of speaking, making themselves resemble ordinary cacti to
blend in. They also possess 7️⃣ primitive, arm-like protrusions. In "The Provolone Ranger",
one is depicted to even have legs. One also makes a cameo in 7️⃣ "Escape from Koopatraz,"
where it is part of Judge Koopa's jury at the beginning of the episode.
List of
episodes featuring 7️⃣ Pokeys [ edit ]
Nintendo Adventure Books [ edit ]
In Dinosaur
Dilemma, some Pokeys gang up on Mario and Yoshi as 7️⃣ they are traveling through a desert,
and succeed in separating the two by knocking Mario into a hole, before wandering 7️⃣ off.
In the next book, Flown the Koopa, some Pokeys wander onto the path Mario, Luigi, Toad
and the Mushroom 7️⃣ King are using to get to the International Dino-Flying Derby, but
Mario knocks them aside with his plunger.
Mario Clash [ 7️⃣ edit ]
In Mario Clash, Pokeys
first appear in Level 17 and consist of three sections. While the bottom two sections
7️⃣ can be taken out with a Turtle Shell from any direction, the head can only be stunned
by attacking it 7️⃣ from its side. It can regenerate lost sections over time. The artwork
in the instruction booklet mistakenly shows a Pokey 7️⃣ with four sections.
Paper Mario
series [ edit ]
Paper Mario [ edit ]
Mario battling Pokeys
In the early Paper Mario
series, Pokeys 7️⃣ have a different appearance, with fewer spikes and a head segment
somewhat resembling a cat. Their eyes and head spikes 7️⃣ appear to be based on those of
the Spiked Fun Guy. In the game Paper Mario, Pokeys gain a few 7️⃣ new abilities. Pokeys
can now use their body segments as projectiles, launching them to attack opponents.
Pokeys also gain the 7️⃣ ability to summon other Pokeys, which rise from the ground when
called for. Spin Smash and Kooper's Shell Toss can 7️⃣ knock off a body segment, which
lowers the Pokey's height. Also, a new variety of Pokey is introduced in this 7️⃣ game: the
Pokey Mummy. When it is defeated by Mario, the player sometimes obtains a Dried
Fruit.
A Pokey is one 7️⃣ of the enemies that can appear in Shy Guy's Toy Box when Bowser
asks Peach what Mario is most afraid 7️⃣ of.
Paper Mario: The Thousand-Year Door [ edit
]
“Go ahead... Touch usssssss... It won't hurrrrrrrrrrrrt....too muchhhhh...” Pokey ,
Paper Mario: The 7️⃣ Thousand-Year Door
Pokeys also appear in Paper Mario: The
Thousand-Year Door as rare enemies. A team of three Pokeys, known as 7️⃣ the Pokey
Triplets, are a fighting team in the Glitz Pit. Pokeys also appear in the game's Pit of
100 7️⃣ Trials. In this game, they attack by slamming the player, doing 2 damage, but they
can also throw their body 7️⃣ segments like in the previous Paper Mario game, doing 3
damage. When a Pokey loses all its body segments, it 7️⃣ attacks by bonking into the
player, doing 4 damage, so it's better to defeat them before they lose all their 7️⃣ body
segments. The game introduces a species of Pokey based on the Pokey Mummy, called
Poison Pokey, which appears in 7️⃣ Riverside Station. Pokeys are unique in this game, in
that performing a Superguard on a thrown body segment will send 7️⃣ it back to the Pokey,
doing the same amount of damage to it as it would have done to Mario.
Super 7️⃣ Paper Mario
[ edit ]
Pokeys appear in Super Paper Mario in places such as Gap of Crag. They attack
by 7️⃣ throwing their body segments, like in the previous Paper Mario games. When they lose
all of their body segments, they 7️⃣ attack by hopping towards Mario or his allies. The
Poison Pokeys from the predecessor also appear, and they appear in 7️⃣ places including
Castle Bleck and the Flipside Pit of 100 Trials. A new species is introduced, the Dark
Pokeys, that 7️⃣ only appears in the Flopside Pit of 100 Trials. Pokeys sometimes drop
Horsetails when defeated.
Tippi is not sure whether Pokeys 7️⃣ are plants or animals.
Paper
Mario: Sticker Star [ edit ]
Pokeys reappear once again in Paper Mario: Sticker Star
for the 7️⃣ Nintendo 3DS. Both regular yellow Pokeys, using their design from New Super
Mario Bros. Wii, and a green variety, more 7️⃣ closely resembling their original appearance
in Super Mario Bros. 2, appear. A regular Pokey can't be jumped on unless an 7️⃣ Iron Jump
sticker is used. They have 16 HP and the green ones have 20 HP. Rather than throwing
their 7️⃣ body segments like the previous games, these Pokeys attack by toppling on top of
Mario; sometimes Mario will get crumpled 7️⃣ if he does not block the attack. Each time a
Pokey loses a body segment, its attack goes down. Tower 7️⃣ Power Pokey, a Pokey corrupted
by a Royal Sticker, serves as the boss of the second world. Pokeys are sometimes 7️⃣ aided
by Paragoombas and Sombrero Guys (if it was not destroyed).
As shown in early builds of
this game, the Paper 7️⃣ Mario: Sticker Star Pokeys were originally going to retain their
previous appearance from past Paper Mario games, with no changes.
This 7️⃣ game also shows
that Pokeys have flowers underneath their heads as shown when Tower Power Pokey
heals.
Paper Mario: Color Splash 7️⃣ [ edit ]
Pokey and Green Pokey sprites from Paper
Mario: Color Splash
Pokeys return in Paper Mario: Color Splash keeping their 7️⃣ appearance
from the previous game. They are only found in Mustard Café along with Green Pokeys,
which also return from 7️⃣ Paper Mario: Sticker Star. They come out from shifting sands,
only showing their head as if they were sharks in 7️⃣ the first part of the level, and
showing their full body in the rest of the level. Pokeys also can 7️⃣ leap over Warp Pipes
that Mario must cross. Mario has to rescue Huey from a Green Pokey.
Fully removing
color from 7️⃣ any Pokey segments during a battle eliminates them. If hit by a hammer,
segments are shot out. If Mario jumps 7️⃣ on a Pokey, he takes six damage. Pokey attacks,
which consist of stomping on Mario, deal significant damage.
A Pokey is 7️⃣ the
second-round opponent in Roshambo Temple #6.
Paper Mario: The Origami King [ edit ]
An
origami Pokey
Mega Paper Macho Pokey
Pokeys return 7️⃣ in Paper Mario: The Origami King.
They, like many of the Koopa Troop, are transformed into Folded Soldiers by King 7️⃣ Olly.
They appear commonly in Scorching Sandpaper Desert and its sub-areas. They can be
defeated without going into battle by 7️⃣ ramming into them with the Boot Car while
boosting. In addition, a Paper Macho version of this enemy known as 7️⃣ Mega Paper Macho
Pokey appears as a boss.
In battle, the moves a Pokey can use are dependent on how many
7️⃣ body segments remain, as well as how many other Pokeys are battling against Mario at
the same time. Prickly Putt 7️⃣ is a move in which one Pokey hits a second one standing in
front of it, knocking away segments directed 7️⃣ at Mario. The Pokey used as ammunition is
ultimately defeated afterward. Flop Bop works much like a Pokey's attack from 7️⃣ the
previous two installments in the series, where the Pokey will lean on top of Mario to
inflict damage then 7️⃣ leaning back upright. If the Pokey only has its head left, it will
Headbutt Mario much like a Goomba's Headbonk 7️⃣ attack.
Mario Kart series [ edit ]
Pokeys
make recurring appearances on some of the desert stages in the Mario Kart series. 7️⃣ They
often occupy the track wiggling in place and can cause racers to spin out.
Mario Kart:
Double Dash!! [ edit 7️⃣ ]
Pokeys make their Mario Kart series debut in Dry Dry Desert
alongside Big Pokeys in Mario Kart: Double Dash!!, where 7️⃣ they gain a redesign similar
to their Super Mario Sunshine appearance, consisting of a pink flower on their heads
and 7️⃣ a signature smile. In this game, Pokeys sway left and right in place, occasionally
bending their bodies into an arch 7️⃣ that racers can drive in between. Colliding with a
Pokey causes racers to spin out. Attacking a Pokey with an 7️⃣ item will defeat it
temporarily, in which it will eventually regenerate once enough time has passed.
Mario
Kart DS [ edit 7️⃣ ]
Pokeys return in Mario Kart DS on the Desert Hills course. Unlike in
Double Dash!!, they don't arch their bodies. 7️⃣ Mission 2-6 requires the player to destroy
Pokeys with Bob-ombs near the starting line of Desert Hills.
Mario Kart Wii [ 7️⃣ edit
]
Pokeys return in Mario Kart Wii, where they are seen in the Dry Dry Ruins and the
returning DS 7️⃣ Desert Hills courses, behaving the same as the previous game, now as 3D
models once again. This is the last 7️⃣ game in the Mario Kart series where Pokeys use
their Super Mario Sunshine-inspired design.
Additionally, a giant Pokey appears in
Thwomp 7️⃣ Desert as part of October 2008's 1st competition. There, players had to defeat
it by throwing Bob-ombs. Pokeys also appeared 7️⃣ in N64 Mario Raceway as part of November
2008's 2nd competition. The player faces another giant Pokey for September 2009's 7️⃣ 2nd
competition. Pokeys can be defeated by Green Shells.
Mario Kart 8 / Mario Kart 8 Deluxe
[ edit ]
Pokeys return 7️⃣ again in Mario Kart 8 and Mario Kart 8 Deluxe, where they
reappear in the GCN Dry Dry Desert course. 7️⃣ Starting from these games, they use their
design from New Super Mario Bros. Wii. They also gain their body arching 7️⃣ move once
again, and will spawn a coin in between itself whenever it does this.
Mario Kart Tour [
edit ]
Pokeys 7️⃣ also appear in Mario Kart Tour, returning in Wii Dry Dry Ruins and acting
similarly to their previous Mario Kart 7️⃣ appearances. If a Pokey is tall enough, it
periodically bends sideways like in Mario Kart: Double Dash!! In this game, 7️⃣ drivers can
remove a Pokey's segments individually by hitting them with an item or simply running
into them, although they 7️⃣ can respawn shortly afterwards; if drivers hit the Pokey's
head, its whole body collapses. Pokeys give bonus points when taken 7️⃣ out; even if the
player strikes multiple segments at once, such as via a Bob-omb or Super Horn, they
only 7️⃣ obtain bonus points for each use of that item on the Pokey. Most items and
conditions, including boosting with a 7️⃣ Mushroom, can be used to take out a Pokey.
In
addition, a Mii Racing Suit based on a Pokey debuts in 7️⃣ the 2024 Ninja Tour as part of
Wave 28 of the Mii Racing Suits. It has the Triple Bananas as 7️⃣ its special skill.
Mario
Party series [ edit ]
Pokeys appear in the Mario Party series since the third
installment, and have 7️⃣ mostly been featured in minigames throughout the series.
Mario
Party 3 [ edit ]
In Mario Party 3, Pokeys make a background 7️⃣ appearance in the party
board Spiny Desert. The Pokeys in this game use their design from Super Mario 64.
Mario
Party 7️⃣ 5 [ edit ]
In Mario Party 5, though Pokeys do not actually make an appearance in
the game, there is 7️⃣ a weapon in Super Duel Mode called the Pokey Tower Gun.
Mario Party
Advance [ edit ]
“May a warm desert wind 7️⃣ blow at your back.” Pokey , Mario Party
Advance
In Mario Party Advance, Pokey appears in a patch of desert in 7️⃣ the desert area
of Shroom City. Once he encounters the player, he introduces himself as the guardian of
the desert, 7️⃣ and says that unless they answer his "Riddles of Mystery", they will be
forever trapped with him. In exchange, he 7️⃣ will grant them their freedom and a Gaddget.
After all three of his questions are correctly answered, he says that 7️⃣ he's impressed
and lauds the player as a master of the desert's riddles. He sticks true to his word
and 7️⃣ gives the Tap-Tap Sumo Gaddget, and tells the player to continue
journeying.
Several Pokeys appear as enemies in Outta My Way!; 7️⃣ their segments can be
individually punched out, and when their head is punched off, the rest of their body
disappears.
Mario 7️⃣ Party 6 [ edit ]
In Mario Party 6, Pokeys serve as the main objective
in the minigame, Pokey Punch-out, where 7️⃣ players are required to punch out the body
parts to win.
Mario Party 7 [ edit ]
In Mario Party 7, Pokeys 7️⃣ serve once again as the
objective in a similar minigame, Pokey Pummel. The players must dismantle the body
parts with 7️⃣ a hammer to win. Three Pokeys also make an appearance in the background in
Pyramid Park. They use their design 7️⃣ from Mario Kart: Double Dash!! in this game.
Mario
Party: Island Tour [ edit ]
In Mario Party: Island Tour, Pokeys appear 7️⃣ in the minigame
Pokey Corral where they serve as obstacles that the players must avoid. They also
appear in Match 7️⃣ Faker and Starring Artist sometimes and their design from New Super
Mario Bros. Wii is used in this game.
Mario Party: 7️⃣ The Top 100 [ edit ]
In Mario Party:
The Top 100, Pokeys reappear in Pokey Pummel, the minigame from Mario 7️⃣ Party 7. They
also appear in the background in Flash Forward from Mario Party 10, while they are not
present 7️⃣ in the original game.
Super Mario Party [ edit ]
In Super Mario Party, Pokeys
appear as enemies in the minigames Metal 7️⃣ Detectors, and the players must take them out
in Home on the 'Rang.
Mario Party Superstars [ edit ]
In Mario Party 7️⃣ Superstars, Pokeys
reappear in the returning Mario Party 7 minigame Pokey Pummel.
Mario Golf series [ edit
]
Mario Golf: Advance Tour 7️⃣ [ edit ]
In Mario Golf: Advance Tour, a Pokey appears in
Dunes Club Practice Center. The player must shoot three 7️⃣ shots at him to earn a Custom
Ticket B.
Mario Golf: World Tour [ edit ]
Pokeys appear in Mario Golf: World 7️⃣ Tour on
the downloadable course Layer-Cake Desert. Here, they act as obstacles that the player
must avoid hitting the ball 7️⃣ into.
Mario Golf: Super Rush [ edit ]
Pokeys reappear in
Mario Golf: Super Rush in the courses Balmy Dunes and Spiky 7️⃣ Palms. Like in the mainline
Super Mario games, if the golf ball hits a Pokey's head, it will instantly collapse.
7️⃣ Snow Pokeys also appear as obstacles in the game.
Mario Pinball Land [ edit ]
In Mario
Pinball Land, Pokeys use a 7️⃣ green variation of their Mario Kart: Double Dash!! design.
Here, they are found in Shifting Sands Stage. To defeat the 7️⃣ Pokey, one must first
destroy the three lower segments, then the head.
Mario & Luigi series [ edit ]
Mario &
Luigi: 7️⃣ Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions [ edit
]
Normal Pokeys are absent from Mario & 7️⃣ Luigi: Superstar Saga, though a highly-abnormal
variant known as the Spiky Snifit appears in Teehee Valley. As its name suggests, 7️⃣ it is
also a type of Snifit. Unlike the typical segmented Pokeys, Spiky Snifits resemble more
generic stylized cacti with 7️⃣ upward-facing arms.
Normal Pokeys appear in the Minion
Quest mode of Mario & Luigi: Superstar Saga + Bowser's Minions, where they 7️⃣ appear as
troops and enemies. They have very high HP but move quite slowly. They attack with a
move called 7️⃣ Whomping Whallop, allowing them to swing into their foes, similar to the
Pokeys in most Paper Mario games. They, along 7️⃣ with Goomba Towers, are among the tallest
troops in the game, and like Goomba Towers, they are Melee-type. Unlike Goomba 7️⃣ Towers,
they are heavily spiked, causing slight damage to most non-Ranged troops that attack
them. Due to their segments, they 7️⃣ are weak against Boomerang Bros, and due to being
plants, they are also weak against Fire Stalking Piranha Plants. They 7️⃣ initially appear
in the Teehee Valley segment. They resemble their Paper Jam counterparts, but only ever
appear with four segments, 7️⃣ including the head.
Mario & Luigi: Partners in Time [ edit
]
In Mario & Luigi: Partners in Time, Pokeys live in 7️⃣ the Gritzy Desert. They start out
as Pokey Heads with pink flowers, but when engaged in battle, a Pokey grows 7️⃣ additional
body segments. In battle, a Pokey rams into a Mario brother to attack. The body
segments can be knocked 7️⃣ away with the Hammer. This makes the Pokey shorter (allowing
the Mario Bros. to jump over it). The Pokey can 7️⃣ also launch its body segments at the
Mario Bros. To counter this attack, the Baby Bros. should hit the body 7️⃣ segments with
their Hammers. The Pokey jumps normally when hitting Mario and spins once when hitting
Luigi. A Pokey can 7️⃣ also spin its body and shoot spines at the Mario Bros. The Pokey
spins the individual body part to the 7️⃣ brother it will attack. The brothers have to jump
to dodge them. In this game, only attacks to the head 7️⃣ can damage a Pokey. The
Skellokey, the skeletal variant of Pokeys, also appears in the game as common enemies
in 7️⃣ Toad Town.
Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside
Story + Bowser Jr.'s Journey [ edit 7️⃣ ]
While Pokeys do not appear in Mario & Luigi:
Bowser's Inside Story, their tooth variant Toothies do, and are common 7️⃣ enemies in Plack
Beach.
However, Pokeys do appear in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s
Journey, where they 7️⃣ are enemies and recruitable allies in the Bowser Jr.'s Journey
mode. They are melee troopers and are weak to boomerang 7️⃣ attacks from Boomerang Bros.
and Wendy. However, only a maximum of two Pokeys can be befriended, as befriending a
third 7️⃣ one will have it forcefully dismissed.
Mario & Luigi: Paper Jam [ edit ]
Pokeys
appear in Mario & Luigi: Paper Jam 7️⃣ in Doop Doop Dunes. While they don't initially
appear on Mario, Luigi and Paper Mario's first visit, they begin to 7️⃣ show up on their
second visit. On their first visit, however, a Big Pokey appears as a boss alongside
Paper 7️⃣ Tower Power Pokey.
Outside of battle, Pokeys will chase the trio at high speed
eventually hitting or falling on a bro. 7️⃣ Both of these can cause trip when the battle
starts. Due to their spikes, Pokeys cannot be jumped on, but 7️⃣ hammering them will make
them lose their segments. When a Pokey gets a turn, it will gain two or three 7️⃣ segments
and initiate an attack. A Pokey may come up to a bro and attempt to fall on him. The
7️⃣ player must hammer the Pokey to avoid damage. Sometimes one falls in front of a bro,
launching its head; hammer 7️⃣ countering is still necessary. Sometimes a Pokey will step
up and launch its segments at the bros. The bros will 7️⃣ need to knock the segments back
to avoid damage. If the Pokey spins a segment clockwise, it will hit Mario, 7️⃣ whereas a
counter-clockwise spinning segment will hit Luigi. One that doesn't spin will go for
Paper Mario. Their last attack 7️⃣ only involves Paper Mario. A Pokey will attempt to hit
Paper Mario, who must jump or flutter jump to avoid. 7️⃣ If the Pokey's head is
upside-down, Paper Mario can land on it for damage. Papercraft Pokeys are also present.
Aside 7️⃣ from Tower Power Pokey, the Pokeys' paper counterparts do not appear.
Super
Princess Peach [ edit ]
Pokeys also re-appear in Super 7️⃣ Princess Peach. In this game,
Pokeys are always of three segments and a flower (including the head), and only appear
7️⃣ in Wavy Beach. They are resistant to Perry, so they can only be defeated with Rage or
Poundbrella. There are 7️⃣ also vibe-infused Pokeys, known as Mad Pokeys, that are simply
angry Pokeys that stretch vertically to block Princess Peach from 7️⃣ passing by
them.
Yoshi's New Island [ edit ]
Yoshi eating the head of a Pokey
While only Pokey
variants appeared in previous 7️⃣ Yoshi's Island games, regular Pokeys appear for the first
time in the Yoshi series in Yoshi's New Island. In this 7️⃣ game, Yoshi can swallow
individual segments to reduce the Pokey's height, or eat its head to fully defeat it,
as 7️⃣ in Super Mario World. Upon eating a segment, Yoshi automatically ingests it and
produces an egg without the player's input. 7️⃣ A white variant of Pokeys also appears in
Punkey the Pokey Prince's Castle, which move along the ceiling rather than 7️⃣ on the
ground. As the stage name implies, a large white Pokey, Punkey the Pokey Prince, is the
boss of 7️⃣ the stage.
Minecraft [ edit ]
In the Super Mario Mash-up in Minecraft, Creepers
are replaced by Super Mario Bros. 2-style Pokeys. 7️⃣ Cacti are replaced by yellow
Pokeys.
Dr. Mario World [ edit ]
Pokeys debut in the Dr. Mario series in Dr. Mario
7️⃣ World, as assistants. In stage mode, their effect can only be activated in timed
stages, as it increases the timer 7️⃣ by 3 seconds, where the chance of it happening is 50%
at the first level and 100% at the maximum 7️⃣ level (10% and 50% respectively prior to
version 2.3.0). In versus mode, they have a chance to increase the speed 7️⃣ that the
user's attack meter fills, in which the amount of points is effectively reduced by 20%,
rounded down to 7️⃣ the nearest round number, and the chance of its activation is 10% at
the first level and 50% at the 7️⃣ maximum level. Pokeys also appear in the overworld for
World 2 when it is cleared.
Mario + Rabbids Sparks of Hope 7️⃣ [ edit ]
In Mario + Rabbids
Sparks of Hope, a Pokey can be seen as part of a desert-themed "snow 7️⃣ globe-house" at
Pristine Peaks.
Other appearances [ edit ]
Link's Awakening remake A Pokey in
theremake
Pokeys have even appeared in various The 7️⃣ Legend of Zelda games, such as The
Legend of Zelda: Link's Awakening and its rereleases, and The Legend of Zelda: 7️⃣ Oracle
of Seasons.
In The Legend of Zelda: Link's Awakening, Pokeys are found in Yarna Desert.
If Link strikes them with 7️⃣ his sword, sections of their body will fly off while the
remaining segments get faster, similar to the Bouncers from 7️⃣ The Legend of Zelda: A Link
to the Past. In the remake, a Pokey figure can be won in the 7️⃣ Trendy Game after clearing
Turtle Rock and placed in the Quadruplets' house. The text that appears upon acquiring
the figure 7️⃣ reads, "You got a Pokey figure! The memory of meeting these still
stings..."
In The Legend of Zelda: Oracle of Seasons, 7️⃣ Pokeys are found in Samasa
Desert. Unlike in Link's Awakening, attacking a Pokey with a sword does not cause
sections 7️⃣ of its body to fly off and is instead defeated outright. Hitting one with a
Mystery Seed causes it to 7️⃣ grow a segment, with up to five total segments being growable
from the default three.
Profiles and statistics [ edit ]
Main 7️⃣ article: List of Pokey
profiles and statistics
Most Pokey profiles note how they can be defeated instantly by
attacking the head.
Gallery 7️⃣ [ edit ]
For this subject's image gallery, see
Gallery:Pokey.
Names in other languages [ edit ]
Language Name Meaning Japanese
サンボ
Sanbo
ポーキー[7]
Pōkī Anagram 7️⃣ of「サボン」(sabon), which is from the clipping
of「サボテン」(saboten, cactus)
Transliteration of the Super Mario Bros. 2 name Chinese
(Simplified) 刺球[8][9]
Cìqiú
刺球丸子 (international releases 7️⃣ for games since Super Mario
Party)
Cìqiú Wánzi
仙人刺球[10] (China release for New Super Mario Bros. U
Deluxe)
Xiānréncìqiú Spike Ball
Spike Ball
From「仙人掌」(xiānrénzhǎng, cactus)
7️⃣ and「刺球」(cìqiú, spike ball) Chinese (Traditional) 刺球丸子
Cìqiú Wánzi Spike Ball Dutch
Pokey - French Pokey - German Pokey - Italian Pokey[11][12]
Cractus 7️⃣ (The Super Mario
Bros. Super Show!)
Marghibruco
Kakti[13] -
Cactus
Portmanteau of "margherita" (daisy)
and "bruco" (caterpillar)
From "cacti" Korean 선인
Seon'in Clipping of "선인장"
(seon'injang, 7️⃣ cactus) Portuguese (NOA) Cactubola From "cacto" (cactus) and "bola"
(ball) Portuguese (NOE) Catubola From "cato" (cactus) and "bola" (ball) Russian
7️⃣ Поки
Poki Transcription of the English name Spanish Pokey -
References [ edit ]
Pokey
coverage on other coverage on other NIWA wikis: 7️⃣ Zelda Wiki
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